Wanted to post up a sketchbook; open for critiques and comments please!
Wanted to post up a sketchbook; open for critiques and comments please!
Good imagination man, need to work on your anatomy more though. Try some figure studies, you know to put some fresh poses in your head. Great start and welcome to the Forums.
My Sketchbook- C&C very welcome
thanks man for the welcome. a new quarter in school just started and we are now having a more often schedule with our life drawing workshop. will post some of those here when i get the chance.
Hey red, wanted to say thanks for the C&C in my SB. Since you switched to using darker pencils, I suggest you try to use more confident lines in your sketches, you know more fluidity. On my figures Ive studying from kevin Chens figure studies, he was a teacher for figures, and is in game art and design at the moment. I think that his and Vilppus are almost alike. I have a link here if you ever want to check him out.
Kevin Chen Tutorials- not really tutorials but great for studying.
Hope you like them. and that they help out.
Hello...Your anatomy isn't too bad but your faces look a bit weak. Eyes, nose, and mouth need work on some of the stuff You posted. Try some refs to get some idea of what you're doing differently. I recommend Civardi/Peck/bridgman to name a few anatomy books you might want to check out.
The anatomy on some of these sketchs is pretty decenet. Good job with the different poses. My only suggestion would be to draw some people in real life in the same positions so you can work on your imaginative studies.
Hey, probably fellow sketchgroup member! Nice beginning to a sketchbook here. Your characters are nice.
As far as crits go, I'd mostly suggest that you just continue working on your human proportions and anatomy and whatnot. If you can, get your hands on a Hogarth book; they're really helpful. Also, lower the brightness and contrast a bit on the pencil sketches you post. The third image on post #7 looks good; it has a gray background, but the subtlety of the lines is visible. On many of your other pencil sketches it seems that you messed around with the brightness and contrast so that the background would be a clean white, but you obliterated many of your lighter, finer lines in the process.
One last thing: post some more colored and digital pieces. And post some new art.
Hey sketchgroup member. from your first post up till now I see improvement in your anatomy, I would suggest working with your shading,lighting, and form in general. Also try and work with your lines, seems like your petting the lines, try and describe whatever it is your drawing with fewer lines. As for shading, lighting, you can setup some still lifes, and really watch how the light falls on the objects. For me working with charcol help me alot with shading and rendering, which gave me more confidence with pencils. Your last post seems like your strongest so far, just keep pushing yourself. keep postiing.
Hey fellow SSG groupie! I'm lovin' your character designs and your line strokes! I bet you would have fun if you tried some hatching techniques with those pens. Also, if you want to work with value you could try working on toned paper. :3
I agree with Kat, the lines are looking really nice and sharp. I would like to see some more development in shading and value, working in some reallynice grays, as well as some nice highlights. Working on toned paper is a great idea, I need try that too ;D.
Agreed with other fellow SSG'ers, you have a strong pooint with lines. Although, as mentioned, you need to practice on shading. Try some still-life working.
Also the anatomy and/or proportions seem odd on some works. Keep on posting, I'll see if I'll get to give some proper tips later.
great work, your anatomy and proportions are improving. keep it up!
thanks for the comments; much appreciated and will keep them in mind when practicing.
below are a couple of selected pages from my new sketchbook; so im still breaking it in. also as you can tell, im going through a 300/god of war phase
any body checked out the
andy park god of war 2 art dump??
Cool stuff! I really like the pose of the guy with the cape and the gun. His right leg and head seem too small, though. Keep studying up on your anatomy and proportions and whatnot. Also, try using longer, smooth lines in your drawings. It seems like you did that in some places, but many other places seem somewhat choppy.
Nice variety of characters. Like the others before who commented I'd say more anatomy studies will really help you make these sketches even more solid. Your strong points are trying out different poses and ideas, which is excellent. I'm really keen to see what your CA sketchbook will look like several more pages down the track. Good luck!
That last pencil sketch is amazing! Like Moai pointed out, the previous sketches you did were a bit stilted, but in the last one you broke out that smooth contour line and it magically added life and movement to your work.
As for the PS sketch, I think it's neat how you were blocking in values and shapes. Too bad PS died before it could be further developed.
The pose and proportions look good on the last one! It's always a pain when PS crashes. It's usually do to using an overly complex brush and not pausing to wait for photoshop to catch up when it lags. Heck, I've even caused photoshop to crash on a Mac by doing that. I agree with Monsterkill on the last crit.
I'm really liking this last sketch a lot! The pose is good, the shading is well done, especially on his chest. I also like the ruggedness to it, and the bold strokes. The area of the shield and the arm under it is a bit fuzzy though, I cant really read out the details. So far so good!
The last pencil sketch update is really strong, especially the last image. Really nice loose lines in those characters. Not much to crit on since everyone has crit on most of the things that stand out, I think you might benefit with more contrast in some of your sketches. I'm looking forward to see where you take the painting WIP.
Thanks for the encouraging words guys! im working on getting rid of this nasty habit on not using your whole arm to draw. i really can't just limit myself on only moving my wrist + the most graceful lines of actions and movement are done by using your whole arm. also trying to find a better way to shade =]
so below are some tree studies. also working out ideas for a dragon building structure inspired by this .
and i've realized that im drawing way too many "normal" figures and i'm working on trying to get more fat characters.
Nice updates Theredshoe, I really like the loosness in the tree studies. Like the character designs in the last image, esspically the small middle dude, very cool design. Even though they are just sketches, I think they could use some more of a value range, and more contrast in them. Maybe a simple shadow on the plane as well, just so they can read better. Sorry if I'm sounding picky just some things I think might help clean up the sketches a little. Keep it up.
Sorry for the long awaited reply from myself. And you said Ive improved, I see that you have improved on line qaulity, anatomy and figure. But I really loved looking at those tree studies, they were very well done. Keep up the great work, also, you should check out armando's sketchbook, just looking thorugh his work and his detailed descriptions are well rewarding and helpfull for future workx you might do.
quick post before i go to bed i got lost trying to figure out how to do the eyes using the same brush or stroke style. anybody know anybody that does good work on this? looking for thick brush strokes. like.... modernized expressionism... yeah...