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Hi Guys !
Did another Drow artwork beside my job. I'd appriciate cc for this thing, time: 1h 30 mins. ...
It looks cool, but in my opinion it's very rigid.
The elf's body is very vertical and the armoured lad is horizontal, also the drip stone makes the backdrop vertical, so the composition very square.
Maybe you should try make the tilted things such as the leg and arm follow parallel to the diagonals.
Maybe it's just me, I'm not too good at composition myself.
Also the elf seems to be pushing himself away from the man, if he was towering his victim he'd appear more threatening.
I really like it a lot.
To me, it's brilliant! The pose seems good to me. That bow would take a wide stance to use properly and i think its believeable. My only complaint is that my eyes keep moving towards that ball of light near the top left, please sort that out!
It would be great to see this finished
A few more highlights on the elf and bow would bring it out a little more. Not too many though for it would ruin the atmostshere of the piece (which is very good by the way) Though as said before the ball of light is a little too stark and could do with toning down abit
i'd add some more colors (light yellow, dark+grayish magenta),
move the light thing a bit to the right and maybe some lower,
add green light and blue shadow to the elf and green light to the knight,
add gray (+magenta) shadows on the uppest thing,
add more facial expression to the elf,
leave the hair luminous, but still add some more shadow to it
and draw the bow a bit further.(string)
It looks very nice, but unfinished.
the gras is always greener on my side
the hair kinda kills the mood in my opinion.
yes i like it very much, i dont see any problem with the comp.
Very cool! God I love this website, it's like taking a stroll through an art gallery in the comforts of my own home.
My only crit is, I really want to focus on the action in the scene--on the knight and the elf--but my eyes can't help going to the hair. It attracts a little too much attention to the point where my focus isn't where I want it to be. I LIKE the white hair, but I think it could be toned down a little (or the rest of the scene brought up a little) so it's less distracting from the composition as a whole.
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I find the composition very dynamic, though they all seem to be in the same plane, which tends to flatten things (ie. both characters are the exact same distance from viewer).
As for the characters, with the Drow, I really do love it. The hair is done in a way that suggest a face and obviously an elf/drow, and it's very slender. The legs are well done, but they probably both wouldn't be extended completely (for example, atleast one knee is typically bent a little or else the pose would be incredibly uncomfortable). Plus, after she was finished with her shot, it would be really hard to lift one leg without falling over
For the light: the Knight should be less detailed (less light on him) or the Drow should be lit from the front also--else the lighting is a little inconsistant.
[EDIT] also, the loin cloth should be far more detailed...i think it really flattens the Drow, and also I'd like to see the sword's scabberd behind the Drow, indicated by the hilt (it would give the piece more diagonals and detail)
Why would you have the action move from right to left? this is generally considered to create awkwardness and discomfort which isnt helped by the archers seemingly uncomfortable pose. the bow stance doesnt make any sense, and is much too wide, and the elf has a left-handed, which is very strange and uncommon in archery. the bow is also in front of the legs, which is uncomfortable and awkward to fire. also, whats the point in having the knife on his hip if he isnt going to use it? besides the fact that he could easily kill him with the knife in what could actually be a much more dramatic picture, theres a term that archers have for firing at close range, it's called "breaking an arrow"
criticisms aside, i like the lighting and colors of this piece. i think if you tucked the bow behind the leg, made the legs less foolishly wide, and flipped the entire thing horizontally to get better compositional movement and give the elf a right-handed bow, the peice would look much better
quick paintover to illustrate suggestion, though obviously a lot more would need to be reworked, since you cant fire the bow over your leg like that, yould need to hold the bow diagonally in the old yeoman style instead of tournament style and the leg still is in the way too much:
Last edited by Adarias; September 16th, 2006 at 04:57 PM.
the leg changes Adarias did come along good
maybe let the bow bend more
overall look and style is cool
keep it up
Last edited by Infinit; September 19th, 2006 at 08:04 AM.
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hi, someone told me once that she will be really hurt shooting a bow like this, because the string will hit her arm. The arm should be a bit bent. I found it a bummer then, because it ruins the pose a bit, so you might want to keep it.
You might want to sharpen her silhouette a bit more, especially at the light background. Keep going!
EDIT: I see the thing on the guys arm might also be protection.
Last edited by Marty666; September 19th, 2006 at 11:17 AM.
i think, that the bow should stay where it was. just image the elf getting the bow out and then putting it behind the leg!
and the position of the legs adds dynamics (as if she just caught him).
But what I've noticed, is that the belly is kind of screwed...
the gras is always greener on my side
If the bow is between the legs, you have to take into account the string and the tabard. The string will almost be at the archer's crotch and will most likely catch on the tabard and foul the shot, not to mention a very sharp thwack on the leg. Now Rhineville pointed out that it is a very long arrow. I can't tell but has the archer released and made the shot? or is the the moment before and the Drow have taken to using javalins instead of arrows?
adirais have very good points, i think you could keep the elf left handed (elves arnt real anway) but move hte bow behind his leg. i think the hair stands out too much in relation to the piece.