you are on a roll moai so much progress-- really love the ink work
Enjoyed looking through 4 or so of the last few pages...yer a paintin', drawin', art creatin' machine! Tasty schtuff through-out
Alex- Thanks for the critiques, man! Good points.
BlkCelebration- Thanks, man. Good to see you around!
Ryan- Hah! Thanks, dude! Best of luck in your studies this fall!
MasterStryke- Like that post, do ya?
Alex Tooth- Thankee!
lord_regenschirm- Whoa, you're back! Good to see you again!
Smoke- You again?? Thanks for visiting, dude!
Jephyr X- Why, thank you!
Here is the product of last night's livestreaming. It's still a WIP. It's meant to be for this week's EoW.
The next piece is a small freelance thing I did for a friend a few months back. This is Commander Skystarke, the head of the secret police in an exaggeratedly evil fantasy kingdom! As you can see, he should probably floss more.
Some more freelance stuff in the next post. I'm trying to be organized in my updating of this thread!
From December through February, I had the pleasure of doing illustrations for Open Design's Lost City, a D&D adventure module. It was a large commission, but somewhat smaller than Courts of the Shadow Fey, so I don't think I had as much of an opportunity to build a cohesive world out of these. It was still totally fun, though.
All of these were drawn using ink pens, and toned with prismacolor cool gray markers.
This is the first illustration I did. A party of adventurers enter the buried lost city through a crumbling tower poking through the dunes. Why is it so dark in the tower, though the top is so crumbled? Because the art brief demanded it! I probably could have come up with a better solution for that. Not too crazy about the main figure either, but oh well!
A three-part key of some sort. The orbs are filled with blood, and each piece is decorated with imagery of growing plants, suns, and rain coming to a drought-stricken land. I'm not exactly sure how this thing works as a key, but it was fun and simple to draw, at least.
A spot illustration of a female frost giant. I tried to make her somewhat brutish, but a common reaction to this one was "oh, that's a girl??"
I think this is was one of my more successful Lost City illustrations. This is Tagrad the Bloodletter, a fire giant. He was described as being ghostly and transparent, with spectral smoke drifting off of him, which was an interesting challenge.
An oklu assassin creeps along a whale towards its victim. Olku are a race of lizard men which I believe are unique to the Lost City setting. Note how the skin of his arm is beginning to blend in to the stone background.
A rampaging sand giant with fists of sand! Not really much else to say about this guy.
Two adventurers, one human and one Oklu, haggle with an impassive Oklu merchant. It was left open for me to decide exactly what the merchant was selling, so I mad him sell weapons! I consider this perhaps my most successful piece in this series.
A sand giant getting attacked by a swarm of juvenile chuul. He is paralyzed by their stinging tentacles. I'm unsatisfied with this one. First of all, I should have drawn more chuul, to make it a legitimate swarm. Secondly, his facial expression, though meant to be contorted into a rictus, doesn't quite read properly.
This is one of my favorite illustrations from this series. A ruined bathhouse, apparently dating back to an age in which oklu and giants lived in harmony. The Minoan-style murals were so darn fun!
The trignotarb, the monstrous aerial hybrid of a spider and a wasp! This was another super fun one.
An explorer holding out a map of the eponymous Lost City. This was based on a sketch from my art director.
Lothaa, an elderly oklu sage, goes up a spiral staircase. This isn't one of my favorites from this series, but it was fun designing an older oklu. I gave him a nice tortoisey dewlap.
He's actually the Warrior of the Cult of Rebirth, but DA has some funny ideas about title length. He's a wild, almost feral, oklu warrior, with armor made out of bits and pieces of equipment. I think I made his pose too spastic.
Two explorers approaching the ominous subterranean ruins of the temple of the sand giants. You might notice these are the same pair as I drew in the market scene.
Three oklu rulers. Coming up with contrasting outfits and personalities based on their descriptions was quite fun!
In this, the climactic scene of the Lost City adventure, the eponymous Lost City rises out of the dunes and into the clouds. Funfunfun! Suggested soundtrack: link!
niiiiiiice illustrations. my favourites are the atmospheric ones with the oklus, above all the one with the assassin.
Sickbrush- Dude, Slayer! Nice to see you again, man! Are we friends on Facebook? That's where I post most of my livestream notifications. Look up Cory Trego-Erdner.
Carnifex- Thanks, man! That's one of my favorites as well.
This was my final assignment for composition class. The rest of the work I did was pretty much a bunch of quick compositional studies, many of which have not been scanned yet. I was going for "rough" with this, but to me it looks somewhat unfinished instead. At some point over the break I'll go back in and take some more care with the shapes.
The subject of this final assignment was "Dreamtellers."
On to head painting class now! I had to drop this class midway through the semester due to workload issues, and I was not extremely happy with any of the paintings I produced, but it's an amazing class for painting and color theory. That Ron Lemen is a rather knowledgeable man.
The above two paintings are rub outs. Basically just using thinned burnt umber to sketch and tone in a painting, then turpenoid to wipe away the lights. Make sure you have plenty of ventilation if you try this.
Still monochromatic, but now with white paint added.
This is a study of a Fechin painting using the Zorn palette; cadmium red, yellow ochre, black, and white. Very rough and thick brushwork, and very difficult to reproduce.
Here's this pleasant fellow again, this time in color! This is the Zorn palette plus a few other colors, which I don't remember. This was the last painting I did for the class.
And here's the most recent photograph I have of my cast drawing! This a couple weeks out of date. The toning process begins as very angular and simplified, as you can see.
More TAD stuff in a future post!
Alex Kornstahd- Thankya, dudeski!
Sickbrush- Yeah, it was great talking to you too, man! I hope I can drop by again some time soon. I really appreciate your kind words, both in your comment and in the livestream!
Ryan McShane- Thanks man, I appreciate it! I appreciate it, thanks man!
Some sketches for figure class. Practicing reducing the figure to a few large, simple shapes.
Here are my final images for the final project of figure 2. We were two create two idealized figures, a male and a female, as well as two sets of exaggerated figures. This was so darned fun! Also, Marshall Vandruff called my voluptuous female the best Frazetta-inspired drawing he's seen in a long time. I'm not saying that to toot my own horn, but I just got such a thrill out of that.
Some process work for the figures. I drew all of them in pencil and inked all of them using a Pentel pocket brush pen (which is a fantastic drawing tool, and one that I highly recommend). I tried using tracing paper, but that's really a crappy surface for inking, so I ended up just using printer paper and using my sliding glass door as an improvised lightbox.
A copy of a Sargent portrait! For Painting 1, with Jason Manley and Jon Foster.
This next assignment had to do with color and time of day. So, here are two view of my backyard shed from observation, and a third from imagination. Oil paints with Photoshop touchups (though much more heavy on the photoshop in the nighttime scene).
Again focusing on color and different lighting situations, but this time with a still life. I painted my beloved otter skull. The first one is artificial lighting at night, followed by natural north light during the day. Those two are from observation. The third image is from imagination, though I had the skull on hand to study the forms, and its lighting situation is a radioactive alien breaking through the ceiling.
I have one more post of TAD-related work coming up, but it'll be a few hours or days!
Last edited by Moai; June 30th, 2011 at 10:56 AM.
sickbrush- Thanks, dude!
Ninjac- Thanks, Ninj---Joshua Calloway?? Nice to see you here, my friend and coworker!
Anywho, just a very small update today. I'm going to be changing my updating habits this semester. I'm going to post everything I do, when it's done, rather than waiting for work to build up and then having to spend half an hour putting a superpost together.
Speaking of superposts, I still have a bunch of work from last semester, and some personal stuff, to share. I'll probably start posting bits of that every day.
Anyway, this is just a study of a photo of a sculpture by Jon Foster. It's the first assignment of Figure Painting class.
Here's the work I did for the Beauty and Nightmares a while back. My partner in this effort was the excellent Jussi Tarvainen.
This is pretty much every piece of work I did for this image, in the order I made it. Starting with word association, to thumbnails and ideas, to character designs, to process work on the final. Slightly out of order, probably, but what the hey.
Also, these are all Photobucket images, because screw CA's laborious uploader, srsly.
A little update today. A few digital figure paintings from reference, and, for Industrial Design class, some weapon roughs. The weapons were meant to match the look and feel of an already existing world and character; in this case, Kratos from God of War. I should have a final rendering of one of those weapons by tomorrow.
damn Cory, you're growing up into an epic beast of awesomeness hehe. Your anatomy studies are starting to look better and better man, i can see some more safety in the strokes and they seem to fall into place easily. the weapon roughs are pretty cool too, let me know if you need help on the industrial design stuff alright?
cheers man, keep it up!
MacTire- Hah, no choice at this school! Thanks!
Sickbrush- Thanks, dude! I definitely will hit you up when I attempt some hard surface stuff!
Anywho, here's a render on that weapon. Twas fun! I feel like I'm learning more about markmaking and color with each piece that I've been doing lately. It's nice to feel that knowledge and power growing!
I got the silhouette of Kratos off Google. Copyright whomever.
i love the developement studies for that beauty and nightmares piece. admittedly i like the black and white version of the final illu more than the colour one, the contrast is way greater.
Dear god, I just click on 3 sketchbooks and all of them arre Amazing, I love your studies, specially that of the last woman, and your designs too, really inspirational
Carnifex- I wouldn't disagree with you there. That painting was one of those that I spend so much time on that I ended up getting lost in it. Thanks!
Eggo- Thanks much!
Ninjac- Thanks, Jorshuer!
Okay, so here's a materials exercise that Ron Lemen gave us. This was such a useful exercise!
Also, for Industrial Design class, some super-quick vehicle sketches Josh Nizzi had us do this morning. Kinda crappy, but hopefully some further practice will change that!
I'm continually feeling that I'm posting much less work here than I'm actually doing. However, our first big project in the Entertainment Design course is pretty much finished now (and with great success to, I might add), so Jason should give us the okay to unveil that pretty soon.