this still wip
gesture from mind
very cool anatomy stuff. You faces vary a bit in quality, like some of your sketches are amazing, while the one watercolor painting could use some work.
Great stuff though, keep it up!
well here are a few more updates. sorry about hte bad scans the paper is to big so had to can it in pieces. i suck at scanning
it's the usually anatomy studies and some costume designs.
hey! longtime no see =P
the last painting looks really interesting.
i could be wrong but it looks like some of your sketches are incredibly wes/marko inspired...the influence looks really strong but i can't really comment on if that's a bad thing. *shrugs* we all copy one thing or another unintentionally.
are ya'll still having sketch sessions? i've come a few times when i was in the area but never saw anyone there.
nice character concepts you have to work on your execution and your anotomy. gotta make it look dope if you know what i mean. keep posting!
thanks for the comments camilografix
here are a few nasty studies
Last edited by Unbreakable; September 7th, 2006 at 10:21 PM.
hello , here are some more drawings. I decide to do a rembrandt study(kind of), which i will be doing more of. and the rest is the usual crap.
Sorry I took so long to get back to you. You have got some lovely costume designs in here. And the way you handle a pencil looks nice and quick, which is good for a concept artist to be able to do.
You might want to focus on hands and feet for a while – they seem to be giving you trouble. Think of them as an opportunity to express character, and (in the case of feet) to place your characters firmly in 3D. And keep up the good life-drawing!
Something else you should consider is drawing drapery from life, since you have an obvious love for costumes. Learn to capture those wrinkles, and keep working on your shading. You seem to be creeping up on a good comfort level with shading. Keep going!
What are your short-term and long-term goals with your art?
Cool – now I want a hat with a little dangly-thing hanging in front of it. :-)
I think you are awesome, and I wish you the best in your endeavors, but I am tired of repeating myself, I am very busy with my new baby, and I am no longer a regular participant here, so please do not contact me to ask for advice on your career or education. All of the advice that I have to offer can already be found in the following links. Thank you.
Perspective 101, Concept Art 101, Games Industry info,Oil Paint info, Acrylic Paint info, my sketchbook.
i like the studies...watch out on the balance of some of the figures...i'm sure you were just turning your sketchbook or something but even so they look like they would just tip over.
about the marker-planning sketches, personally i would have them a little more clear but i'm sure it is just for you so...it's just unclear completely to what is happening in some of them. i don't know how you would fix this without adding detail (which would defeat the purpose) so...
keep it up!
thanks Hp- I will do my best to keep my figures balanced. A lot of those are drawn late a night while I'm at work. So that is probably why they are leaning.
The thumbnails are for arabic influenced dress that I posted below.
great marker work. watch the arms, they look all bendy in the wrong directions.
btw, i did understand that they were thumbnails for those later sketches
Awesome update brian, love your studies alot and the marker sketch. The only crit I would give you is to work on one thing at a time, like your faces. They seem to be tiny and the head's seem to be too wide and big on some. Everything else you already know and you are already working on. I'll pick you up for Massive Black in December
hp-yeah, I know you knew that they were thumbnails. I was just telling you what they were thumbnails of.
Thanks and i will be sure to wtch those arms.
Rob- thanks, been putting off head studies for awhile now, so here are some.
I can't wait until Massive Black !!!!!!
nice studies, watch the shape of the hand in the guy who's turning his torso...
and the collarbone is too prominent IMO on the painting.
try to put your ppl in less stiff poses, that's all i can say. nice rendering on the soldier.