# Thread: EOW Round #216: The Sewers

1. ## EOW Round #216: The Sewers

TOPIC: The Sewers
suggested by insane lemur

This is an open topic, free to your own interpretation. http://en.wikipedia.org/wiki/Sewers

Brief:
1. Design an environment that adheres to the topic/theme.
2. You must post at least once in this W.I.P. thread to be included in the finals thread for the voting poll.

Congrats to monkeybread for winning round #214: The Last Outpost!

Post your final entries in the 'FINAL BURNING' thread which I will be posting about a week or so from the deadline. If you need more time to get your finals in, let me know and I'll extend the deadline. Good luck!
Last edited by Vulgar`; October 1st, 2013 at 06:57 PM.

2. Some reference material:

3. cool topic! think I'll enter this one!

4. some thumbs

5. Nice thumbs Magellan. If the rows were 1 to 3 (top to bottom) and columns A to C (left to right). I like 1A, 2C and 3C as more interesting comps, though it's hard to tell the context of 1A. 3A is a cool perspective but would need more of a focal point I think.

6. Magellan : cool thumbs , 2C and 3C(according to monkey method) looks interesting!

I'm trying to create some kind of a desalination center or lab
This time starting out with a black and white sketch until my values and perspective is right :

I tried for the first time putting perspective lines correct
there is probably things to be fix , its very confusing with all those lines , the green line suppose to be the horizon line :

7. @LnF: While it is your first try with perspective, maybe you should start with something more simple to understand how perspective works. Your lines aren't doing anything in this picture, they are just there. It would be like saying "it's my first time wearing a helmet, but I'm on my way to being a safe motorcycle rider!" and then you strap your helmet to your elbow and ride away.

Remember, a vanishing point designates where parallel lines converge to. So any lines that would be parallel orthographically (without perspective - such as top-down "blueprint" lines) converge to one point, while all lines perpendicular to those lines converge to your second vanishing point. That's the definition of two-point perspective.

Your other mistake is that your vanishing points are way too close, and if you were using them properly (which you aren't), then everything would be massively distorted. Your piece would look more like a kaleidoscope with where you've placed your vanishing points. Place them either really close to the edge of the page, or off the page by a decent amount (about 1/4 to 1/2 the width of your piece, although you can go much farther out than that but then you lose some dynamics).

8. Thanks guys! worked a little more on two of them and made a new one as well. think i'm leaning towards the first one at the moment.. what do you think?

9. @Magellan:

The first one is the best comp, but I think it might lack potential in terms of details

The second one has a ton of character and I think it would make a better finished piece.

10. Not had too much time to work on this yet, but I've done a couple of quick thumbs.
I have yet to manage to get down an idea I had, it just hasn't worked yet,
but the top left one is close when it comes to composition.
For whatever reason I've had trouble doing okay looking thumbs lately.

11. Some rough sketches..I'll probably go with the first one

12. @DvrJeroen: Wow all three of those are really powerful. I think the upper right is your best one. It blows any of my current ideas out of the water already D:

Back to the drawing board I suppose.

13. @Dvrjeroen - Go with the top right one, It's way cooler than the first . The first one is too open and kind of looks like a space ship rather than a sewer, the second and third ones are more claustrophobic and slimy with much more interesting geometry and lighting. Great work.

14. some rough thumbs I think I will continue with 3rd

15. Registered User Level 1 Gladiator: Andabatae
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Sep 2013
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I decided to do some skeches too ;p Waiting for your advice

16. I might give it a try

17. @Meszka: I feel like the third one is the most visually interesting, but it doesn't have enough visual elements. Basically it would be amazing in the context of the rest of a world, but alone I don't know it's kind of boring. I might explore a few more thumbs before deciding on a final.

As for me, I'm gonna be doing this one too. I have a few ideas floating around but DrvJeroen made me rethink and take my thumbs farther.

18. Hey all, thanks fort hat last great round, and all the all-round help. I’m hoping for another terrific round where everyone helps everyone push beyond their boundaries…

@Magellan- I second the second. For the same reasons.

@Electric ant- hard. I also would go for the second, but I think it could do with a little pushing of perspective.

@DvJeroen- really like the 2nd with the view-through to the outside world. But again, a little perspective pushing would help. Also, not sure about this composition. it basically is an egg in the middle of the frame, so it needs a little extra to work.

@Meszka- I like the idea of the first, with a man looking over the edge of an abyss. But it’s not working right; a lot of perspective to fix first.

Here’s my first sketches. They don’t really qualify as thumbs yet. Just looking for shapes and a vast expanse.

19. Registered User Level 1 Gladiator: Andabatae
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Sep 2013
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wow! this is already interesting! nice ideas! i go for a upwards view

20. Hi all. Looking good.
Here's what I have for now. I might try other sketches but I think I'll go for the first one.

21. some good stuff coming out, nice guys.

here a first try

22. 5ofnovember- nice viewpoint, but right now im thinking inside a tower, not a sewer.
Artanas- I like m all.

Incinerated- ovely texture feel. Not sure what’s going on on the right side.

Here’s some thumbs. Not really awestruck by any yet.

23. awesome stuff everyone! it's gonna be an interesting round!
I'm still just sketching ideas.. might continue with this one...

24. @ashess
really like the first one, it have readable design some perspective, maybe try to create using him some rhythm of pipes going thorough windows
@Artanas
your first thumb have very nice graphic style and idea, I'd go for that one

step 1 an idea, chosen from bunch I had, I always start with traditional sketch because it is easier for me to express my thoughts

step 2 once I import the sketch to PS I created basic shapes like circles and ellipses using custom shape tool, this step is super important for further rendering
it will keep my edges clean, usage of clipping mask and stuff

step 3 at this stage I stopped for a little brake

this brownish plain will become kind of city structure, also more color mixing on the left side is needed, maybe some saturation of right side

25. Hi all,

@incinerated : I think you should try to erase the wall on the right and have some more ground there. or you can just crop the part on the right. I Think the colors are really great. It'll end up great.
@dvrjeroen: I prefered the one on the right but the first one looks cool too
@magellan: that last one is really cool. great light here. I would go for this one.
@Takashman: Damn good stuff. I have no idea how you do that texturing but it's really nice. great colors
@Ashess: some of your thumbs look great but you might want to add more contrast on them.

I was working on some more sewer sketches and trying some new techniques and I ended up doing these two things.
The one on the right is probably unusable: I merged it with the perspective grid (Idiot!)I might have an earlier version of it... But it'll not look the same. Also I'm probably of the subject since the sewer is not really visible on it...Don't know...

26. Registered User Level 1 Gladiator: Andabatae
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wow people! this is all nice work!

27. Been doing some basic perspective drawings... Need to loosen up and come up with more interesting things to look at. I don't know if I've found any themes or directions to commit to yet.

28. @Artanas

thanks for kind words

the effect I achieve is just a proper brush

the one i'm using is from jaime jones set (I'm 90% sure) and is named serieP - 01

29. Magellan - i like your stuff so far dude, really creepy.

here are some sketches so far, need more work.

30. thanks chris! feels like everyone has some really cool stuff going!

update:

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