new stuff towards bottom....
new stuff towards bottom....
Last edited by Rodneydollah; August 7th, 2013 at 09:35 PM. Reason: Updated Feb. 09 2010
Just some mock up stuff. Used PS v.6 with no stock textures or ref. used. All textures were made by hand. Gota get CS2!
PHOTOBUCKET SUCKS!!!!!!!!!!!!!!!!!!!!!!!! They jacked up the colors on these ones.
Last edited by Rodneydollah; August 23rd, 2013 at 09:40 PM.
A side gig I had just received. The company’s sponsoring a program that will be airing on television and they need a splash to show through out the show.
Program used AE pro v.6, no stock was used. This is a vary rough sample rendered out in a storyboard like fashion just to present to the client.
Last edited by Rodneydollah; August 29th, 2007 at 08:58 PM. Reason: Fixed image tag
Still testing. Kind of a quick one, no ref used. Done in an hour, modeled off a sphere.
Last edited by Rodneydollah; August 7th, 2013 at 09:39 PM.
Just an idea for a personal project. Conceived at work during lunch.
Just another quick lunch time concept. I may revisit this one some time in the future?
Comments more than welcome.
I like the last concept, although it appears as if he has four nostrils because you kept the shape of a human nose.
Thanks Sweet Sorrow. I do have to agree with you on the nose.
I pretty much started it with out any plan at its start and than had got a creative burst towards the end of the session, I started at the top and worked my way down, unfortunately I ran out of time and could not finish it. Looking at it now I see a ton of things that I would like to do with it but it will have to wait.
Thanks for stopping in and I hope you enjoyed your smoke
@ Grandmassa Mr. Spect,
Thanks dude. I’m kind of swamped right now but I’ll probably have some more to post soon.
Thanks for stopping in bro, smok’em if you got’em!
Thought I’d drop this in here.
Text from original post below.
I finally got the chance to start using (2 cool) Painter X. The image below started out as just a scrap piece just to test out some of the brushes and turned into a session of a few hours. I had the idea floating around in my head for a few days though.
When I have some time I’ll probable create a character sheet and model it in Softimage or Maya and then composite it into some live footage to place in a new reel for 2008.
Thanks for looking,
Just got this for this image (kinda cool)
Last edited by Rodneydollah; February 5th, 2009 at 04:47 PM. Reason: Update
Figured I'd try to bring this thread back....
A Robot (2D)
Last edited by Rodneydollah; February 2nd, 2010 at 02:08 AM. Reason: A fix
The image below is a 2D ship design that I had wanted to make
Simple and believable.
My Take On Nosferatu WIP (2D)
Last edited by Rodneydollah; February 3rd, 2010 at 12:56 PM. Reason: Text
Just a quickie, really Wasn't feeling it.
Giant Giant Robot (2D)
Just a couple of quick panel (thumbnails) roughs,
You have nice design ideas, but you might want want to study mechanical design, perspective, values, anatomy, etc.
The Louisianian Sketchbook You can Comment and Criticize if you want.
My Newgrounds Profile Warning: Politically Incorrect thoughts, view at your own risk.
My Facebook Site I normally hate these kinds of websites, but a friend of mine invited me.
Louisianian artists thread If you're from or live in Louisiana, don't hesitate to post here.
My Profile Nothing else needs to be said.
Trillian: Request to be added first.
Thanks for the interest!
One of three quick concepts,
DEAD END (2D)
Hey Rodney, how's the work coming?
Your sketchbook has some awesome and terrifying Geiger-esque stuff going on. I really like your aesthetic. I think doing some studies from reference and life, whether they be figure drawings or mechanical, would help you out a ton; expand your visual vocabulary. This is something I'm also guilty of not pursuing hard enough!
Hey Ashley, Kinda swamped right now but that's a good thing : )
Figured I'd try to get a little social, been a while.
BRINKMAN, thanks! I hear you man, kinda lazy tho. Will get to that hopefully
soon, I know it would help me out a lot and I also have to start using
reference which I never do. Thanks for the post.
A quick visualization.
IRON GIANT (2D)
crayonblood, Thanks man!
p sage, I hear you. Thanks for your insight.
Gah! That made me jump a bit in my chair when I saw that bugged eye monster. Those are portraits with no reference. My only suggestion is to tighten up the strokes around the eyes.
Make a sketchbook happy, feed it a tip to improve!
Pigeonkill, Thanks! No I don't use reference, I'm a really lazy dude and
I know I should and I am going to try to start to do this soon. Thanks
your right about the eyes will have to tighten them up. Thanks for the post.
The Scavenger (2D)
My first 30 minute run through with SketchUp.