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first post on ConceptArt
I've never been to any art class, I'm just drawing for myself, because I do enjoy it a lot.
I don't use any refs for my drawing, I'm just trying to learn by watching other's drawing.
the next two are inspired by a manga called : Saint seya - knights of the zodiac
I would like to have comments and critics on how I can improve.
Last edited by Obi-one; September 17th, 2007 at 06:12 PM.
Nice start on your sketchbook here.
The last to is looking very nice, good line work and a solid anatomy.
Some of the others have slight problems with that, too long arms, too short leg and stuff - but it seems to be easy fixed. The shading is nice on the helmetdude on the first drawing - keep that up
Anyhow, keep working and good luck. (btw using others drawing is ref to )
for a guy who has never taken an art class. pretty gud, supurb really. buts wuts with that soldier guy with the feminie pose?
thanks for the comments
Fellah. > I think one of my major problem are the legs. I use to draw them to short. I have to work on that. I don't see it when I'm drawing , but once scanned on my computer, it's what I see the first.
hypocalvin > I know for the feminine pose, it's not great, but I like the overall proportions on this one.
I'll try to scan some more of my work and post them soon.
This one is a bit older than the previous. I found it more difficult to draw girls, so I don't do it very often.
here's an ather one
and I try to learn how to color some of my sketchs, so here's the result :
hope you like
crits and comments are always welcome.
those one are more recents:
a few more:
a wolverine with short legs
a girl with a long neck
and a beast
wolverine is looking good - and yeah the legs are a bit short, not much tho.
I like the beast drawing (last one) a lot dude! Nice concept, nice beast design and nice detail on the man. I can see you got the talent, but maybe you need to slow down a bit and look at your stuff before you start inking and coloring - the inking is very good on the last one, nice and controlled line work, looks good. Take a look at the man: his arm is almost longer than his leg, his right hand is very small and his head is way too big. the pose he has would break his back - or at least hurt like hell The beast is missing two legs btw, even tho they are behind the first one you should still let them show a bit, this way it all looks a bit flat.
All that being said - it is a nice drawing and i think with some work all this will be fixed. Check out mentlers thread - hes a 1,2,3 - 1,2,3 system on anatomy somewhere that is really helpfull! And my advice would be, scan the stuff in and kill the flaws before finishing it. I scan, redraw, scan, redraw, etc.
Wow, long comment hope you dont mind. Woudnt use my time here if i thought you didnt have the skill, so i hope i didnt piss you off
You're getting good keep going.
On the one with the girl holding the wine glass: The elipses would not follow the vanishing point lines unless the glass was a flat cut-out.
There's always one more perspective line no matter which direction you look. It's the one that goes from your eye straight back to a vanishing point. It would be impossible to see or draw as anything other than a vertical line down the center of any object, but it is there and it's what makes 3 dimensional things bulge out towards the viewer.
Last edited by Gilead; October 18th, 2005 at 03:56 PM.
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fellah > thanks for the critics. I'll go and watch mentlers thread. I think your right, I don't take enought time to watch and redraw if there something wrong in my drawings. I'll be more patient.
I know my beast have only two legs, I wont change it on this one, but next time I wont do this mistake.
Gilead > I didn't think about that when I draw it, but now I see you're right. great crit. thanks a lot.
more to come soon
a bunch a new/old ones:
a four month old concept
and a quick one done in PS:
new ones 8)
Yeah cool stuff, I'd agree your proportions are off and to do some reading on that. Lots of your guys really have a wicked sense of movement and dynamicism though, and that's something that's hard to practice...keep it up and you will rock hard....good work...
the last ones are great... but i do agree about porportions on your other ones
it helps to glance a real life references just to get the measurements into your
Shatterdome and deez > thanks for the replies. I'm trying to work more on the proportions. I'll get it
here's one I post in the Dragon thread. This drawing is one month old and I was pretty happy with it. Now, when I'm watching it, I think I could have done a better job
one for today
a bunch of new ones
a quick colored one
and today's one
a little bit more
You have a lot of good stuff going on in here. Keep it up.
In the first pic of your last update, the guy with the two swords has some pretty strange proportions. His head looks a little too large and both arms are much too short. Sort of the same thing going on as one of the guys way back in your May 16th update. Also, I think that the knight dude with the helmet has something weird going on with his left arm's bicep & deltoid area. Could be just the way I'm looking at it though, not sure.
Aside from that, everything is lookin nice. A lot of cool characters all over the place too.
This is a nice start on your sketchbook. One thing I would advice you is to try more dynamic sketches with your characters and get them out of the "pose shell". I have this problem alot to. If you get comfortable drawing characters in motion/action, it will improve your work overall. Keep postin'.
You have good tonal value in your pictures, but i noticed that you mentioned that you do not use reference. I recommend that you start using them just for the poses, don't draw the exact picture , but pictures of athletes jumping and punching will really help from keeping your characters stiff.
I don't get how you can not be different. You're figures look like they're drawn by a thousand other noobs on the site. For goodness sake. How do you do it
thanks for the comments
Mrdes > you're right for the arms. At the beginning of the drawing, they were not supposed to be in those positions..
Mr. Visions > I'll try to draw more moving figures, cause you're right to. I've a hard time drawing them.
Mark Aguilar > Sometimes I search for good ref, but I rarely find what I want. But I never search athletes pictures. I'll give it a try.
blog > I'm sorry, I've read your comment a lot of time, and don't understand the meenig of it. My English is not that great.
Lot of work is waiting for me.
I have tried to draw figures out of the "pose shell".
oh smatch. ur stuff is getting craazy good. I like that one above in particular. are these ALL without reference or copying?Originally Posted by Obi-onenew ones 8)
wow, some of your new designs are getting really good! and i LOVE that dragon head sketch.
Those who make religion their god will not have God for their religion.
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Thanks for the comments
hypocalvin > before, when I was trying to use references, the results were bad, maybe I wasn't good enought. So now, I don't use refs anymore. But I think I'll have to try again if I want to get better.
ApolloNuevo > Thank you.
Today, I've decided to draw faces. It's something I'm not good. I hate drawing hair. Really difficult for me.
Here's some new little things.
first a speed paint. I can't get the skin color right. I'm quite please with the rest, but I cant paint skin.
And a quick scketch. I'm beginning to be faster.
two new ones for taday:
your ogre things look awesome, and you colored ones are even better!
poses and anatomy is looking great too
i thirst for more! MORE!
Its really impressive to see the improvement over the first few sketches and the more recent ones. Whether its the fact that you stopped using as much ref or whatever else, its obvious the recent stuff is done with a much more relaxed hand.
Some of the poses seem a bit stiff and off-balance here and there. The face studies are good, but I think you'd be better off working on sketching them with shaded values, to get a better grasp of their form. I'm assuming those are reffed, but who knows. When I'm trying to improve with faces, I just sit down with a black and white newspaper and sketch every interesting face for a few hours. The b&w makes it much easier to study the shadows. Your values are really off-the-charts dynamite on some of those concepts, and your PS stuff is looking really, really, sharp. I'm also in the Ogre fan club, and I really dig croquis22. (Couldn't think of a way to describe him.)
Keep it going, buddy.
thanks for the comments.
acorn > When I watch my colored stuff, I not very pleased with it. I haven't been coloring enought I think to get a good feeling.
Undefeated > Yes, I feeling that I have improved when I'm drawing. Everything on this thread is done without refs. It comes when I'm watching all the beautifull works in CA. I need to draw, and don't have time to find refs.