Challenges of the week give artists the opportunity to create new and fantastic art based on a weekly theme set by the challenge moderators. They are also a great place to develop core skills.
Being featured on ConceptArt.org can get your artwork viewed by millions of artists a month including big industry leaders.
|Color and Light||1.1||Do Assignment|
|Color and Light||1.2||Do Assignment||1.3 | 1.4|
|Illusion of Space and Atmosphere||1||Do Assignment|
|Personal Art||1.1||Do Assignment|
This is a mech concept I've been working on, and it would be great to get some critique on the overall design, and how to take this even farther. Should I get rid of my lines and turn it into a full-on painting?
whats it for? i mean, what job or jobs does it do. thats what robots are for, clearly define those and the functionality should follow. exagerate things for effect. trim away stuff thats useless, doesnt look cool or confuses the viewer. entertainent designs should be believable but also readible so a viewer can understand what they are *and what they will do, how to use them, etc)
sb most art copied to page 1
Weapons of Mass Creation 2011 ::: Add your favourites!
facebook: Alface Killah
I see some dude down there with a minesweeper, and then I see a diagram over to the left showing all of these panels folding into a geodesic dome, which is immediately puzzling to me, because I cannot easily infer the relationship between the two design elements. Is a three story tall, quadrupedal robot necessarily the best way to achieve your design end, that end being "improvised geodesic dome"? Do the panels levitate into position? Are there mechanical armatures that attached to each one? Your diagram seems to indicate the latter.
Velocity- Those are great tips! I'll try to keep them in mind. Especially the exaggeration. The function of the robot, which was to set up that little protective dome, could definitely be much clearer.
Fez- The idea was that the little guy is going out on some kind of scavenging missions in hostile territory. In an emergency (little meteor shower or something) the robot sets up a protective dome. I wanted the robot to come across as docile and protective. The chart at the left was supposed to show the function (and you were right about the mechanical arms!) but after taking a break and coming back I can see that it doesn't convey that clearly enough. I should really illustrate the action better.
Thanks for the feedback both, it was really helpful
From a design perspective, if I'm going to be wandering into 'enemy territory' to 'scavenge', then having a fifty ton robot hanging out with me is a sure-fire way to get noticed. Perhaps it's better suited to scavenging in post-battle scenarios, where the primary engagement has occurred, and now axillary elements are simply looking for undamaged equipment, ect. Perhaps your robot can also function as mobile storage, too. Like, that dude with the metal detector isn't going to be carrying, say, 47 rounds of 150mm HE ammo scavenged off of a main battle-tank all by his lonesome, you know? In that sense, the quadrupedal configuration starts to work because it would enable the robot to carry large objects under its belly like helicopters do from time to time. Perhaps some lashes or whatever drop down and enable the scavenging personnel to pick up wrecked vehicles. This would also lend the protective dome element more validity, because the majority of the work being done by the scavengers would be happening under the robot itself.
What might simplify the design further, as well, would be to have sensors on the robot capable of determining where an incoming mortar (or meteor, whatever) was coming from, and have a limited number of protective plates capable of shielding the robot from a particular direction. Fewer plates means less weight, and fewer mechanical armatures to worry about.