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|Color and Light||1.1||Do Assignment|
|Color and Light||1.2||Do Assignment||1.3 | 1.4|
|Illusion of Space and Atmosphere||1||Do Assignment|
|Personal Art||1.1||Do Assignment|
hey, so basically I need to build space ship concepts in 3ds to work with as references. But eventually to use as assets in an indie game.
I know that sketchup is faster and easier, and blender is slower and more powerful.
would you advise making the models the sketchup to a relatively basic level, and then exporting them to blender for finishing off? (aka unwrapping for textures etc)
sketches (not fully realized works here)