[Thanks for submitting! We've filled all positions!]
Ghost Ship Studios is looking for art help on our next casual game!
To give you some idea what we're up to, our last game can be seen here:
Lots of (admittedly smallish) screenshots here:
We need to fill two primary skillsets:
Character Artist / Digital Painter
Our game has people in it, and we need an expert character artist to render realistic digital paintings of them.
Up close (for dialogue - multiple expressions), and in various poses for between chapter cutscenes.
These are mostly normal people (with a few monsters thrown in), and it is a scary game -- so please don't send a portfolio full of mechs, anime, or cartoon characters!
Workload -- ~6 characters up close with 2 or 3 facial expressions each (face/upper body mostly filling window ~550 pixels tall)
~25 cutscene images
General Digital Painter / Environment Artist / Photoshop Expert
This artist will work closely with ours to help create the scenes for the game.
The main responsibility will be backgrounds (fairly empty rooms) -- mostly realistic in style, but perhaps with exaggerated or stylized lighting / color.
Workload -- ~40 backgrounds
somewhat like this (your style may vary a bit):
plus lots of misc. work depending on your skillset and availability (HUD, menus, puzzles, etc.)
At the moment we're imagining two people, but if you happen to be BOTH of these people simultaneously, even better!
Also, extra consideration will be given to anyone in the Chicago area that is willing to come in once or twice a week for real-time collaboration and discussion (Jefferson Park area office), but work-from-home or non-U.S. contractors are OK too.
In all cases, we'd really like someone who is actually INVOLVED in the process, rather than just mechanically rendering to spec. Someone who's willing to give suggestions about changing a camera angle here or there, or adding XY and Z to a scene for extra flavor, etc..
It will also be very important that our chosen contractors be available for a LOT of communication -- in real time preferably.
Pay is negotiable and will depend on your skill set and speed -- please include pay rate information in your response!
Send portfolio links, questions, pay rate info, etc. to [submissions closed, thanks!]
Thanks for looking!