POSITION FILLED - I ended up hiring 3 artists, thank you to all who applied.
I need some scenes for my real time strategy game featuring modern/future military aircraft, subs, ships, tanks. I want battle scenes that are artistic and evoke an emotion, and a scene that I can use for the title screen of the game (I will add the text). I can provide 3d models to use as a reference to compose the image, scene composition is entirely up to you, so you can have some fun with this one. The main requirement is the scene must feature units that look like the ones in the game. My game focuses on sea and sub battles, and huge mega unit battles. The models are only for reference and so you can get the unit proportions correct, the scenes I want to be done in a speed-paint, concept art, painterly type of way. I have linked the scenes from my previous game and want them to be similar, perhaps slightly more realistic, dirtier, grungy, more raw, and with this quality of work.
1920x1200 size minimum.
Submit adobe photoshop files with all working layers intact as deliverable.
All images will be copyright Isotope 244 Graphics LLC and contain no signatures or watermarks, you will be credited in game credits and on website.
Scenes must contain units from the game.
Artist will have permission to use images on their personal website and portfolio in a low resolution format.
Artist will submit rough sketch for review of each scene before starting painting.
Work to start as soon as possible. I will probably wait a few days for applicants and then contract someone next week.
Please send the following to [EMAIL REMOVED POSITION FILLED]
1) LINKS to your work that you think is close to what I am looking for.
2) Your price per scene/file.
3) How soon you could start and how long it would take to complete.
These are the images from my previous game, this game will feature more sea and sub battles, but this will give you an idea of the quality and style of work. For this game the images could be slightly more realistic, dirtier, grungy, more raw.