working on a character concept. It's a female airplane mechanic, part of a arcade shooter game. Most characters in game are very stiff and serious, so we have a few that are more caricature or comedy-like, hence the over-the-top physionomy and attire.
Original plan was to have a cross between rosie the riveter and Rosika Miklos, but concept has evolved into more of just a light comedy character with no personality as such.
Would love some general feedback, with no preconceptions or information about the main project, just let me know what to fix/improve/redo etc.