Information in Concept art.
I got this idea from a critique I got on another forum.
That my images contain too little information.
How important is information in a concept piece?
By information I mean distinct detailing so that a modeller can make a perfect replica of said concept.
Isn't that for the blueprints? Regardless of whether it's an environment or character.
The concept is more for ideas and feel rather than blueprint.
Of course it has to contain enough info to be recognizable.
To make a few examples. Look at our lovely Andrew -Android. Jones.
His art is basically on the edge of Abstract, it contain very little detail but rather indicates detail.
Another example is the french/canadian guy "David Levy", author of the DVD "From speedpaint to concept art" Much of his gallery contain of very abstract shapes and would be very difficult to model without a detailed blueprint.
So my question is this. How much information is necessary, How important is it and what is most important? Feel, idea, info/detail.
I believe we should all strive for making our concepts distinct and informative so that anyone can recognize it but that is not the case in many top dog artists work.
My personal opinion on detail is that too much detail makes a painting boring.
Take nox's dvd for example. I loved the image half way through. When it was done It lost all depth and feeling. It was TOO well made. But that's just me.
"Sadly, most artists prefer to give the elite their attention."