There some major anatomy mistakes. Here legs a way too huge, they give me the feelings there made of egyptian's column. The feet are Zangief sized, and there's something that bigs me about the arm perspective. The neck and head does not stand in the good place, they look stuck to her right shoulder and far away from the other. The left leg disappear below the loincloth, and does not reappear on the other side.
The last thing is your signature which is too big
The right arm muscles looks fine, so has the head and the drappery.
The colors are good too.
Hope it help.
Good job on the lighting/shading, coloring, texturing and detail work, but it seems a shame to spend too much time on that stuff before you get the underlying line-drawing right with all the lines in the proper places. There are some definite problems with anatomy (i.e., leg/hip area) and the way foreshortening is done with the arms (admittedly this is challenging given the pose). I do like the general pose and the character's attitude. Once you get the anatomy fixed, it seems clear that you have the skill and knowledge you need to finish up the image.
IMO, anatomical proportions are off, even allowing for the challenging angle. For me, the perspective is also off. To sort out these two things, you might use boxes or blocked forms as proportion and perspective guides.
The angle of the head is fine for me, but the view of it needs work.
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Foreshortening errors in the arms are making them look miniscule compared to her mighty legs; I get the impression that if she dropped her right arm, her fingers wouldn't even reach past her hips. Also the placement and balance of both feet seem off when I look at her hip angle. Her right leg is nearer the view toward the hip, but seems farther back when you look at the feet, because her left foot is 'in front' of the right, visually.
Thanks everyone for the feedback. This is an updated pic, i tried to fix the perspective on the arm, and changed a few other things. These are however quick fixes rather than complete overhauls. Other things i have left unchanged, although not completely realistic, such as the length of her legs, of which you guys have a right to point out - i actually deliberately chose to do it that way and i like it this way because i like an element of exaggeration when i draw her - it is my own intepretation rather than a direct copy.