Challenges of the week give artists the opportunity to create new and fantastic art based on a weekly theme set by the challenge moderators. They are also a great place to develop core skills.
Being featured on ConceptArt.org can get your artwork viewed by millions of artists a month including big industry leaders.
|Color and Light||1.1||Do Assignment|
|Color and Light||1.2||Do Assignment||1.3 | 1.4|
|Illusion of Space and Atmosphere||1||Do Assignment|
|Personal Art||1.1||Do Assignment|
I made some adjustment to post all the drawings in the first thread.
My name is Kay, I am a concept artist, this is my first time posting on concept art forum. Here are some of my stuff, any feedback are most welcome! I look forward to share and learn from all you great artists!!
The props and funny signs were for a game that never got to see the light of day. Fun game to work on!
These few layouts are from a animated tv pilot show called " chinatown cops".
Last edited by kayink; July 10th, 2008 at 07:25 PM. Reason: adding drawings
cool characters, what kind of game is this?
environments seem a little fish-eyed
i dont know if thats intentional or not. it seems right on the edge of mistake and intentional.
the first piece could use some more edge control and color work. it all seems to wash together.
cool characters, great environments. What else is there more to say?
Help me improve my drawing skills by commenting my sketchbook
Digging the character drawings - great linework! Overall, sweet stuff!
Thank you for the comments and kind replies!
the characters are for a game that got canceled. Which is a shame, it was fun working on it. (I don't think I'm allow to spill anything about the game, sorry! >_<)
My environment stuff is mostly done just eye-ballin' , so you could say it is a combination of style and not enough experiences.
That Moulin rose piece rocks.
Cool characters too.
Your style reminds me of the old timey metal signs in old country stores...with an urban twist. Looks great!
Great stuff. Really fun, subversive designs.
Your designs are the reason the game would have looked craaazy. I saw some test worlds over at pseudo and they really had your flavor throughout!
It's a shame the game will never see the light of day...it would have been really fresh..
Again, great works Kay!
Great concepts! The "crude awakening" was my favorite for the humor side of the design, although I enjoy every piece of your portfolio, really nice to get to see your work now and hopefully future projects as well !
Axel's Gallery Art you?