non linear Graidents--- is there a way?
Aloha. In 3DS MAx im making displament maps from autocad topo lines.
Currently i just fill each level with a corisponding grey level in photo shop then blur the result. But the porblem is that this dosnt make a smooth gradient bewtween lines as the blur is locked to specific radius. Are there any tools that will make a nice smooth non linear gradiet between 2 vector lines?
I own & use the CS2 suite, max 8, autocad 2005
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