Here is a short film I made in late 2009 / early 2010. The first part includes primarily matte tracking, compositing, and a bit of cloning, while the second is fairly abstract. 3D assets were modelled and animated in blender, while compositing and editing were done in After Effects CS4.
thats kinda cool your ships at the start have nowere near enough polys though, the nose is point
Thanks for the feedback! Yeah, I made them pretty quickly in blender. Initially just wanted to try to integrate the 3d and live action footage, since I hadn't done it before. They are definitely low poly. Hopefully that adds a bit of a surreal effect - though probably not