Your characters are simply charming! I really love your environments too though, especially like the forested area one in post 57 - I hope to see more like that too
Keep up the great work!
hey guys, thanks for posting up. its rare i get people who say anything on here.
eparts- im still out on the skin. i have some newer ones that i havnt posted, but i wanted to keep it kind of chalky and pale. ive been flipping through paul bonner's work a lot and that is what influenced the tones i used. but in an ordinary situation i am totally with you there. and i might even still change what is there a bit.
thanks again for posting peeps, i will have some more updates on the pill bot tonight, and maybe toss some of the newer iterations i had done to the warrior dude
Good skill here man, the toony style is a breath of fresh air.
Hey Richkid, you have a wonderful Sb! The main thing that makes me drool when looking at your pieces is that you capture depth/weight so well with just a few strokes...awesome!
I SWEAR ON THE GRAVES OF ALL THE TALENTED FILIPINO ARTISTS WHO HAVE GONE BEFORE ME, THE FILIPINO ART LEGACY WILL CONTINUE!
MY DAY JOB http://www.conceptart.org/forums/sho...d.php?t=136204
MY ANGRY SKETCHBOOKhttp://www.conceptart.org/forums/sho...129015&page=13
crazy, getting tons of hits all of the sudden. thanks everyone for the kind words, keeps me going.
ok, here is where our little robo buddy is at the moment. as of now i am not really feeling the guns, i want to keep them fairly classic 50 cal but also want to stylize them up a bit, so a lil research then touch those up.
and yes...that is a stegasaurus walking through the back ground
ok, i just started a class at the concept design academy just to kind of get a little better and brush up on some techniques. its a creature design class so it is pretty fun. we are starting with redesigning some movie monsters, i did pumpkin head. we did 4 thumbs the first week, and this week we are taking 3 of those into a black and white render, here is my first one
cool sb really like the toon style you have
keep em coming dude =)
Must keep drawing!!!
Really cool stuff here. I especially like that robot a couple a posts ago. Maybe you could introduce some more defined highlights in your work. It would give more contrast and 3d feel to your paintings. Probably... Will be coming back once you update.
Im lovin those latest updates. the middle monster is friggin awesome. Hows life? what have u been up 2 lately?
"I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain."
--- Frank Herbert, Dune - Bene Gesserit Litany Against Fear
Check out my Sketchbook! Critique and Criticism welcomed.
or my Deviantart!
· or check out my: Blog
WES, DUDE!! hey man, good to see you are still trolling around these parts.
verherin- thank you very much. yeah, this creature design class im in is really pushing more movie stuff rather than games so it is kicking up my realism work.
guan-...i dont know what you just said but thank you?
flamable-yeah, the feet on there are way out of whack. thats what happens when you just render a doodle. he was meant for 3d anyway, and i have changed the hands and feet from what you see in the painting. ill post some 3d soon maybe
place-i dont know, im someone who just doesnt use highlights much unless something is wet or exposed metal. i like the really flat look of paul bonner and some of phil hale's stuff.
everyone else, thank you very much. ill post up some new work soon
ok, this idea was floating around in my head on the train coming home last night. these little centaur lookin dudes that hunt in packs... raptor style. so one takes a demon or robot head on keeping the focus...or agro for all you nerds out there. meanwhile the other 2 come from the sides hitting high and low. each of them will have weapons and armor to show visually thier role in the scenario. bait guy will be brighter colored to draw attention and have more armor since he will be fucked if the other 2 fall asleep or something. the one that hits high will be more bladed weapons and faster looking, while the low will be heavier and more blunt object to crush legs
thoughts...ideas...crude uses of the word gay all accepted.
oh schnap! im looking at your sketchboook!
losa! great to kick it in dallas with you
I prefer the meathook shape, as it echoes the posture/shape of the creature. I would like the scimitar if you made the curve more like the meathook shape. Right now it feels more or less like a machete. This is a personal beef, but I think u should look at animals' hind legs [cats,dogs, goats, whatever] to get some better looking legs [function and posture]
well you can keep you pet cow out of here. actually the legs are based off of a kangaroo rat, he is meant to be very agile and springy...not that it matters now though...i have scrapped him all together
here is the new guy. he is going to be teamed up with or summoned by a small girl. so he is the tank and she is the mage.
devin, keep in touch man, i gave you my aim info and all of that right? hit me up im on all the time at work. i use msn and gtalk at work
crits on the new guy would be awesome peoples
Beautiful use of colors... help me