some jama inspire? weee
super great pose on that full body one! greaaaaaaaaaaat work mattgamer!
ahh... so much good things happening in here matt!
GoG...? just looked into it, something similar to Steam i'm guessing? anyway, the last CHOW piece is proof of what your studies have done. i'm digging the nice contrast in the edge work that seamlessly separates the character from the background.
good-- no, great stuff keep it going my friend!
Your figures and characters are coming along quite nicely, keep on going
looking goooood bro! really liking those digital sketches in black. the last Chow is sweet but i think it misses a connection with the ground, looks like it's cut/copy in there, try to connect those colors , ground - legs make conenctions between objects and the place its in.
awell keep on rocking man!
matt its been ages, hows it going? the last 10 pages or so are looking fresshhhhhhh
hey would you mind if I stick up that cool forest image you did that I scribbled on, like a before and after i messed with it type thing? ive a few of these that i thought might make an interesting post y'see Rudy
sb most art copied to page 1
Weapons of Mass Creation 2011 ::: Add your favourites!
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teapo: thank you. i am learning and it's a joy to progress with friends like you by my side. GoG is sort of like Steam, except you don't have to be online or log onto steam to play the games. you just download the game and it's yours to copy onto a flash disk, burn to a dvd/cd, or put on any computer you use. All the games are DRM-Free which is sort of revolutionary. their library includes so many classics that i used to play when i was a kid as well as a good community that talk about the games i always saw on the shelves but never had a 3d card to play or the money to buy, but always drooled over the boxart each time i went to walmart with my folks. ha ha!! check it out! maybe we can play a mulitplayer game sometime from there, the games are as cheap as a value meal too. haha, so it's win/win!
Odayga: thank you ashhy i sure hope so!
fudgeloaf: screencaps are done as long as i feel they're complete. probably too long, which is why i need to use my phone's timer more often. thank you! and yes, painkiller is quite exciting and makes you feel INVINCIBLE!!!!!!
Metal Fingers: thanks for taking the time to mention that. i put dust in front of the legs and yes, i have to learn how to light a figure properly. there are too many light sources in that image that i just need to focus more in basic terms rather than complicate it for me. my BIGGEST problem is just going at the painting and not planning stages out. best tip i ever got was to repaint it over again if you're rendering it to heck and nothing looks right.
Yor: thank you, yes i just noticed that too! there's another problem i have with illustrations. i go at it and tell myself, "i'll do that part later." then either forget or get fed up with the piece and want to end it quick. must learn to do those parts when they come and not leave them for later!
Velocity Kendall: no problem! do not care about whatever you do to my art. just as long as you give me 40% of your profits. haha just kidding. i'm always excited to check your sketchbook because of your unique twist on life and how you view certain things. i always love the surreal red sharp lines you put in your environment pieces. they look real, but boom, you get this surreal line that's almost like the waypoint system in the Dead Space games. thanks and i'm doing good! how you been?
Something you should watch:
hello sketchbook. i've neglected you since my birthday. now i'm back. i missed you goochi goochi gooo, mwah!
i'm not much for words, but i've written a lot today. here is what i have been up to and some bonus things that have been inspiring me:
been drawing in pencil again. studying Alan Lee concepts in my Lord of the Rings Fellowship of the Ring art book. fun!
learning to fail everyday when i decide not to draw (ie. playing Brink, Minecraft, Arcanum, Morrowing , and the Witcher at the same time, not to mention leanring Albeton Live and creating DRONES, wait this isn't a fail this is called creativity out of my medium! they actually inspire me to draw more!!).
nerding out on Blade Runner and researching all the hidden meanings within the film that i never knew of or saw before (even after watching the 7 version of the film with commentary). also listening to the special 3 disc released Blade Runner soundtrack with the 3rd disc including Vangelis' music in the theme of Blade Runner. so good and exciting to draw to:
focusing more on what i enjoy to draw to progress what i would like to get into in the future. not make it so much work, but fun and exciting when i come to the drawing board.
some books that have been on my desk, Lord of the Rings The Art of The Fellowship of the Ring/Gary Russell, Zbrush Essentials/3DWorld, Human Anatomy for Artists/Eliot Goldfinger. I recommend each of these highly. Must haves!
also we all need to unite and draw together more often. anyone up for OC sessions? pm me and we'll plan some night we can all draw together. now go listen to that Vangelis music and draw draw draw everyone!
Liking the stuff you been cranking out lately matt, your studies are looking damn good.
Everyday everyday is paying off eh?
Just have fun.
Metal Fingers: that eyeball is from my favorite film, Blade Runner. thanks man!
Aveh: yes, everyday is paying off for sure. just hate the inbetween parts where i progress SLOWLY. thanks!
RIP Jeffery Jones. she will be missed.
Also Craig Mullins' old website from WAY back in 2000. So sweet to see his art and him talking about his art.
Crap studies and Nafti cutting someone's neck.
Also doing a master study by El Greco.
Dude.. your a beast.
the b&w pieces are cool. keep going!
update! darn yoooouuuuu!
Odayga: haha rawr
ryanoir: thanks you too bro
chrylkk: thank you.
Metal Fingers: i love YOUR colorful face. hahaha
watch this channel. great stuff!
here's a teaser of what i'm working on atm.
and other junk...
your faces are awesome. the beefy one kinda creeps me out but it shows improvement! really love how you rendered it and the values you used!
Metal Fingers: thanks for the tip. will keep in mind.
Odayga: haha it's crap, but thanks. i will do better next time.
working more on my beasty. rawr rawr
also watched Gnomon's Workshop with Craig Mullins. really great insight on his art process and the 1 hour demo was a joy to watch! it's funny how he can't draw and talk at the same time. although, that's how i am too, but now he's getting to where he can't draw or listen to music at the same time. the reason why is that he brought up a point where when he draws he gets into a hypnosis state where he "pecks" at the painting. this means he mindlessly draws and doesn't think about what he's doing. i guess the music is a drone that starts this process. interesting to think about, and i'm sure everyone is different.
he also stated to designate a "sandbox" time where you make your mistakes so as to not have those mishaps happen while you're doing client or production work. where it should be finished work.
oh, and thumbnails are a process to the final piece. drawing the thumbnails sketches will warm your brain up and once you get to paint on the finished piece your mind has gone over all the viable options for you to freely paint.
mattgamer: you need to do more studies of animals. you keep forgetting and i keep having to remind you.
skintones study, landscapes, landscape from head, album art concepts for client and a master study of El Greco.
Cool studies! keep on going I really like the alieum best!
Odayga: haha thankewww
teapo: hahahahahahha!!!! updated
THANKS A LOT G4 FOR SUCKING MY TIME WITH YOUR AWESOME E3 COVERAGE!!! AHH!
here's a study of Mushu. busy week of work but filled a lot of sketchbook pages. ;]
Mooshu!!! awesome haha.