I want to hear your comments about it (I can see some of the "wrong things" but I wanna hear your critique anyway).
Thanks in advance.
This would look amazing if the line art wasn't so unrefined. try to darken and clean up the line work.
Another problem I noticed, She is leaning extremely far forward to be running and looking up, the pose is actually a really big problem, work on it.
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It does look very dynamic, but the anatomy makes it unbelivable. With some more realistic anatomy I think this would be a wonderful piece.
Keep us informed.
careful with the hair line, her forehead is taller on the left then on the right, her back is slightly to long but I disagrea with Wil.whalen, it doesn't need to be 100% realistic, it just needs to go all together. I'm with koh for the lines, they'd need a bit of refining.
For her boobs and head to be at that position, her torso would have to be super long. I think her left boob should be pushed in a bit, due to the stretch shes's making. Otherwise, good take on a hard perspective, the cloth is very neat. You should consider celaning up the lines. The colouring on her eyes, and hair feels sloppy. To have slain like that, and I assume she has, she would be covered in blood, at least the knife for crying out loud (or perhaps she's just taking a stroll on a bloody tavernfloor). Very good arms, great foreshortening, and w1cked hands! And as freiheit mentioned, fix the hairline, unless of course, her right side of the head is bald, and the rest of the hair flows over it. Keep it up.
Weird... I usually ink an illustration with clean "flowy" lines, this is a "first try" at a "sketchy" look and everyone hate it! LOL I think I should keep doing my usual style instead of this, right?
Thanks for the other comments, I know the torso in real-life should be extremely long (it's one of the things I've noticed when I was working on it), it's SOOOO wrong, but, honestly, I still think it "works" (in some way...)
The pose: She's not running, she's in mid-air (she should be a sort of dark-elf(-ish) creature... But I've understand your point, thanks.
Noone noticed the "flow" problem? The hair are going to the left and the wrist-sash/veil is going to the right...
Thanks for your time and for the comments (except the linework, they are almost the same things I was worried about).
Forgive my (always) poor English.
I like this, I know there are a few problems with the lenth of her torso, but the economic way you have handled her left arm is lovely. Apart from anything else, far be it from me to crit anyone who exagerates human anatomy...I do that shit all day...
I think if we saw a little less of her boobs (sadly) I think this would work. Really we need to see nothing much of her upper torso past her clavicles.
Pretty. I have no problem with her anatomy. The background, or lack thereof, bothers me. That front foot looks like it should be holding weight, but the shadow indicates the foot is in the air. How about a floor, or at least a shadow that plants her down, and isn't a cheaty copy of her outline?
The Jackson Pollock stuff is propping up what could be a good composition, if more elements were included, or if the cropping made for a more cohesive composition. The lady is made up of elegant lines – show them off! The best examples are the hair and the ear. Do more such lines!
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Pretty much agree with Seedling. A lot of the anatomy crits you've gotten are true, and could be addressed, but as is the piece is believable and doesn't really irk me or anything.
I think the problems that do stick out to me are her right arm and her left leg. Really, not the anatomy of either. For one, her right arm, (beautifully handled, BTW,) is basically acting as a compositional line slicing the pick right in two horizontally, which is usually a basic no-no. Her left leg, in not showing, kind of bugs me. I know it's entirely feasible that you might not see it from this angle, but...I suppose with all her limbs creating such stark lines across the picture plane, it's odd to have one of them just sort of shyly tucked away. Probably just me, though.
I also wanna say, I think the lines really work in favor of the piece. Keeps it flowing and feminine, which works in favor of the subject matter.
i like it.
i dont see the there is a flow problem. because the hair points to the sash which points to the curve of her arm and then back to her hair. that kinda flow prevents your eye from being directed off the page.
the only thing that hasent been metioned the kinda bugs me is that i think her right leg should be a little more under her torso.
i dont think its a problem with the sketchy lines not looking good but rather they dont fit with the way she was shaded. if the shadeing was not done in that block shadeing kinda way the sketchy lines would probley work just fine. i think if ya sharpen the lines ya need to take out the cross hatch type shadeing ya did with the pen around her neck.
but all in all i like it
I like the contrast between the red and white actually even if it is Jackson Pollock-ee. Perhaps you can work that background into a scene while keeping the intensity of the red vs. white?
The rendering of each bodypart is really well done! There are a few issues though, one I'll mention, the arm holding the dagger seems to be bending too far backwards.
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You know, on the subject of her rather long torso, you might also notice her very long legs. They don't look off, but I have a feeling that if she stood up straight, she's look REALLY REALLY tall (with that long torso and uber-long legs).
Pretty much, for her leg to extend like that, she has to almost be lying on it with her torso... but then her chest wouldnt bend out like that so you could see her boobs at that angle.
And yet.. the piece looks lovely and dynamic until you start looking for things to crit.