A series of concept sketches of my next game project. An abstract world as a metaphor of a Hero's journey and our life.
This is not a first person shooter or action role playing game. The only thing player can do in this game is move around. In this specific game world, you will see lots of people on their journey to a shrine where they can claim themselves as Heroes. However, no one knows how to get to the destination. As a player who wants to be the Hero, he has to make choices normal people don't tend to make. He has to be wise and brave to take the risk to jump over the cliffs, be patient to wait while others don't, compromise between the partners in order to find the true destination he has been seeking.
The sketch here is trying to set up a mood. C&C are demanded...
Where is she going? Where are they going? Where am I supposed to go?
What is he doing? What is he waiting? Why is he waiting? What shall I do next?