Hey everyone! Long time no post!
I was just wondering if someone more experienced than me could give me a nudge in the right direction.
As you might know (from my blog or sketchbook), I'm not exactly bad at drawing/painting. Anyway, I'll get to the point. This year we are required to identify gaps in our knowledge of whatever topic we're doing. It so happens that I decided to do illustration this year (4th year, honours) and identified some pretty huge holes in my skill.
All my life I was pushing for character design and character drawing, but never actually concentrated on environments and vehicles. Therefore in the next few months I want to push these aspects and plug the holes in my knowledge.
So how do you go about designing an interesting environment? Obviously the first step was to go out and draw from life. I have some trucks and buildings in my sketchbook now (not the one on here, but my personal sketchbook). But I was wondering if I could be pointed in the right direction more theory wise. Maybe there are some books I can look at? Gnomon DVDs? etc.
Thanks for reading
PS: I found some interesting tutorials online, 90% of them are speedpaints, which are pretty but have next to zero nutritional value.