In my opinion, I think we should step away from the whole CHoW that, IoW that and just do a big team weekly where most parts are represented.
For example, each team must create the following:
- Big evil monster boss (CoW)
- Hero protagonist (CHoW)
- Heros main weapon (IDW)
- Place where hero comes from (EoW)
- Epic fight scene illustration (IOW)
Say a month for the first four then an additional two weeks on the last one or something.
That's a really good idea, Nyctalgia. I can get behind that one.
Actually that way the normal activities could possibly continue as usual instead of going on hold for a month, since you're only using a little bit of each.
I like. What would it be called? Just a general "Team Challenge" or something?
Oho, a challenge package deal, sounds good. Seems a lot like design for a hypothetical game though, but hey, either way it's still a a pretty good idea.
Although... thinking more about it, wouldn't this be kind of parallel to the past team chows with (a)protagonist design, and then having an antagonist with (b)good vs. evil? I mean, the idea of being able to cover all the challenge types is still a pretty solid one, but perhaps with a slightly different theme?
I think with this idea, it's about focusing on the character and fleshing out different aspects of their world. The focus isn't good vs evil or on a group.
I'm a bit wary of getting too specific of a theme, just because I like to see how much variety people can come up with. On the other hand limitations can sometimes spark creativity. Either way is fine with me.
Last edited by Ian Barker; May 14th, 2012 at 07:18 PM.
Yeah, I suppose both would have their own pros and cons. I just think that we could maybe try some different avenues, since we're going full blown concept art here. Some ideas I could think of right now, for example:
Design a family. What do they look like (chow), where do they live, what time, what setting (eow). What do they do for a living, or maybe what does their car look like (idow), do they have pets? (cow) What does a day in their life look like (iow)? Some good examples I can think of would be the Robinsons from (from Meet the Robinsons), and the Addam's Family.
School for the gifted. What do the students and professors/teachers look like (chow) What kind of school is it, what setting? (eow) What do they learn, do they learn magic, martial arts, music etc? Do they use tools for this? (idow) And maybe we can even throw in a creature or two. A couple of examples off the top of my head, Hogwarts (Harry Potter), and dragon hunting (How to Train Your Dragon), but of yeah, it could be anything really.
Personally though, I wouldn't mind going with either broad or specific topics since for me the whole team challenge is pretty new. I just think that maybe pinning down a general concept might be a good idea because anyway the rest is really up to interpretation of the teams, and it's always so amazing to see how many different interpretations people can come up with. Hanging out at the chow boards has taught me that much. (There'd always be that guy who'd be like bam! here's mine and I'm left with hot damn why didn't I think of that, that's awesome.)
Anyway anyway, my two cents.
Last edited by Kahel; May 15th, 2012 at 05:33 AM.
is an admin going to make the decision on this?
i still like Nyctalgia's idea, but i don't think anything can happen until we can get someone to make an official announcement.
I'll start working on this tonight.
Yeah, can't wait can't wait can't wait!
would be fun indeed - thanks for bringing it up Mateja and I'd love to join in.
SB. p31 updated 25.04.2012.
Damn, what was that thing called. It had a one-word name, like Underwater or something, but I don't think that was it.
Edit: It was called 'Deep' http://conceptart.org/forums/showthread.php?t=125901
I think there really needs to be some kinda of driving purpose behind the event. I don't know about eveyone else here, but I like it when things blow up, when good is pitted against evil, when the fate of the world is in the balance. You know, when what you're designing really feels like it matters. It has to tell some kinda story... or it'll be boring.
Yeah it happened, check out the thread about it; it was a big thing. For one month just about everybody was drawing mermaids and underwater castles and all that. I'm not saying it has to be quite that broad, but it shows one way something like this can be approached.
Deep was pretty massive to the point logging onto CA made me feel almost waterlogged! Good god, I can't believe that was 4 years ago. I think its important that there were some pretty significant prizes and advertizing banners everywhere for about a month before and during the event as well.
Is there a thread somewhere with all the final entries for Deep? The whole event happened when I was a lurker and before I started posting, so my memory is a little fuzzy on it, but if I remember correctly not very many people actually finished their entries due to the scale of the project and the long deadline and the end of it was a little anti-climactic...
"Complacency is the womb of mediocrity. " -- Jason Manley
"If you always put limits on everything you do, physical or anything else, it will spread into your work and into your life. There are no limits. There are only plateaus, and you must not stay there, you must go beyond them." -- Bruce Lee
Um, maybe slightly off topic, but it I remember when I started posting here at CA, there was a contest running. Nightmares and daydreams, was it? Or something like that. I can't seem to find the thread, but anyway, that was also sort of a group (pair?) activity that lasted a month or so, wasn't it? Whatever happened to that one?