Some silhouettes, inking practice, and sketch paintings.
Pen & ink sketchbook dump:
-Some more detailed drawings
-A few doodles
-Several pages of quick observational drawings from the passenger seat of a car on a trip to LA
-then finally some sketches of random people around me
Last edited by SmallPoly; February 27th, 2012 at 07:46 PM.
Loving those panoramic landscapes one the first page!
Seek your own acceptance.
Warmup from this morning. I tend to get lost and change details when I paint over linework. It seems like it's working better to use the lines as a reference instead and paint things from scratch. Even this could use some more work to get it closer to my sketch.
Another version from later in the day:
And some practice combining unrelated reference photos:
Last edited by SmallPoly; February 28th, 2012 at 02:51 AM. Reason: updated sketch
I did some face studies tonight based on frames of a documentary about the puppeteers of sesame street, as per the current spartan challenge. Things started off pretty rough but on the later ones it felt like I had a lot more control.
I also did a crumpled paper study to work on planar surfaces a bit more. I ought to do some more fruit studies sometime soon.
Though it isn't exactly painting or concept art, I put together an illustration for the company I work for last night involving some composting of 3d imagery with a photo of my photogenic coworker, Brian. The prompt called for a Tron-like "derez" effect. The product here (shameless plug) is an entry level virtual reality package combining motion tracking via Microsoft's Kinect, Sony's new entry-level HMD and our company's authoring tools (with code examples freely available). The illustration isn't perfect, but it does seem like I'm finally starting to produce graphics that don't look like total shit.
@Obacmar: Thanks! I really need to get back into doing the Spartan camp thing every week. Not sure what I'd do for the 2-week one that just went up - maybe one of the Greek sculptures where multiple characters are interacting?
Did some quick studies this morning from Samurai Shamploo. Fucking amazing fight choreography in that anime series. If they every do a Highlander reboot, they really should take some notes from it.
@Obacmar - Thanks. I'm keeping an eye on your sketchbook too.
Some more creature & robot stuff tonight. I really ought to get some more knowledge on mechanical design and work on some vehicles as well:
Last edited by SmallPoly; March 8th, 2012 at 12:31 AM.
There are a lot of strange old buildings in Santa Barbara that for some reason are still standing. I need to improve on my environments, so I really have no excuse not to become familiar with whatever this city has to offer. Even a block away from where I work there are a few residential oddities.
Lots of tourists on the main street = huge variety of clothing styles to pick from. I found a decent spot by one of the theatres today, though coffee shops are my usual faire when looking for people to draw. Anywhere people stand in line tends to work well.
Some observational pen & ink drawings, some perspective practice, and some creature sketches.
Very nice stuff man, i love your sense of form, really nice paintings, lot of good studies.. do you use Ps or painter? i notice some painterly textures in your strokes..
You have a nice sketchbook here. Its wierd how some sketchbooks are loaded with replies and others get so few.
I enjoyed looking at your studies. My favorites are the inked ones. That glass cup was pretty nice too. Keep it up. I'd like to see you try painting something epic, then you'd get more responses.
Thanks. I've tried out painter a few times, but for almost everything I use photoshop. The brushy stuff is mostly being done with the "texture" setting in brush properties + a squished round brush.
I think you may be right about the lack of epic stuff. I do a lot of drills and practice, but not as many things that feel challenging. I've been thinking lately that one reason I'm struggling with environments is that I never try to draw the kind of environments that I find fascinating. I do also need to do more perspective drills.
Messing around a bit with ink washes today. I'm down visiting my family in San Diego for Easter, but stepped out for a little while for some coffee and art supplies. I don't get outside to draw as much as I should - doing still lifes seems to have helped my rendering skill, but I'm going to have a hard time improving on environments if I don't get outside and start drawing them again.
Last edited by SmallPoly; April 8th, 2012 at 03:13 PM.
Lately I've been getting out drawing people during lunchtime. I'm right next to the tourist area, so there's a lot of variety of people. While previously I've found it convenient to draw people waiting in line, I've now realized that street intersections are also prime game for gesture drawing. Like lines, most people stand relatively still. Unlike most lines, you actually get people facing you.
There's a coffee shop on the street corner that has bar area with ceiling to floor windows facing the intersection. I've been setting up there and on some of the public benches around downtown.
Working with ink and ink-washes here. I might try messing with watercolors too, but there isn't generally time for much detail.
Live gesture drawing is a very good idea, indeed. Really lets you understand the human figure as a working mass. I've found that railway/subway stations are usually brilliant for these kinds of works.
As for your art, I think your line work is great. Your colours are quickly catching up as well, loving the onion still-life. Make sure you capture the crevice shadow, and the core shadow, though. Right now it might look like it's floating. But the application of colours is simply fantastic.
Also, if you can, show us some of your graphic work. The last one looks great. Anyway, it was a pleasure dropping by your sketchbook. Keep the works coming.
Both of you, thanks for visting. :-) I'm quickly realizing just how much variety in attire exists in this town. It's probably a combination of the different income levels and tourism.
Previously most of my gesture drawing was trying to focus on getting accurate proportions. Now I'm trying to do more exaggeration - finding the most prominant part of a person's outfit and emphasizing that. Eg. this guy is all about the thick stripes on his shirt, that guy is all about his giant bag, that girl has massive hair. Really trying to focus more on silhouette.
I wish there was a subway here; It seems Southern California hates the idea of public transportation. I was amazed at how well it works in places like new york - even if you miss your train there's another one coming along in 2 minutes. I did get stuck overnight in Penn Station once - apparently they don't extend the train schedules for New Years. Maybe they ought to take some notes from Japan and install some capsule hotels.
I feel like I've been getting a lot of improvement in the work i do from imagination due to the still life paintings. It's nice going in with some control. I see your point on the recent onion painting - that one was too rushed.
I don't do that kind of work very often, but if I do some more I'll post it here. :-)Also, if you can, show us some of your graphic work. The last one looks great.
Aah, lots of nice studies in here
Your traditional sketchbook-stuff is gorgeous, I love how confident you are
making your marks and it just looks good!
Also, thanks for posting that toad-dog, made me smile
Don't forget do do lots and lots of environment studies (thumbnails, value
studies...), if that is what you want to improve - I already see some nice ones
inbetween.. remember to put the highest contrast in your focal area and
foreground, and some atmosphere in the background... it helps to to
give them more depth.
Really like your stuff so far, keep it up!
I really need to do more environment work, though it's partially a matter of making time for it. Human drawing is much more convenient in that way; Since the people come to you, you can set up camp once and draw until you're done.
More people sketches, from the last few days. The other full-time artist here, Jorge Riverol, went with me this time. We talked a bit about art in game production, and how environment concept art is sometime assembled from parts of photos, especially when it's in the background of the art.
I'd like to start up an art group here. I attempted one a while back, though it had low attendance for a number of reasons. One of the main problems was the lack of a "core" group or regulars at the start - I get the feeling that when someone gets to a "group" and only sees one person, it isn't very encouraging for them to come back. After a while I did make some friends that came every so often.
This time I'm tending towards the drink & draw style of group, like what Dave Johnson started in LA. There's a happy hour at a local pub that seems like it could be a prime location.
Some sketches from tonight and a previous night. One playing around with a brush set to difference mode, the other practicing various kinds of detailing.
The detailing stuff from tonight:
Messing around with difference mode from the 27th:
Today I was doing some prop drawing changing locations when running out of subjects, which worked out to be 4 times. I'm taking an approach to these similar to car-passenger drawings I posted on the 15th and to what I tend to do for figures in general: small isolated drawings of clusters of objects with no "frame". With ink washes for tone this time instead of marker like I was using in february.
I also did some creature drawings today while waiting for my workstation to process some things.
Edit: also I marked some things as "march" instead of "may" for some inane reason. My mind like to play trick on me. Madness indeed.
Last edited by SmallPoly; May 3rd, 2012 at 02:21 AM.
I love your life sketches! they make me want to dredge my brush pen out of which ever art supply bin it's gotten shoved into.
I try to draw on my commute every day but I'm so sick of looking at grouchy train people lol- I really need to get out and about more.
Keep working on those render studies. If you can get your hands on Scott Robertson's dvd's they're a great resource. I found them really helpful