Hi, my name is Shohn, I'm an amateur. No doubt about it, but I'm trying to progress. I think one of my main problems, right now, is fleshing out my forms with more realistic lighting. Not my only problem I'm sure but that's why I'm here. I need critiques:
Let me say a bit about my workflow: I'll start with a sketch on paper (or wacom tablet/digital painting program... I need a camera or scanner) and trace over that with a vector program.
Yes, I do think I am too reliant on the vector program. It's just too easy to make crisp, perfect edges with one. But then I will go back to the digital painting program to add texture and lighting.
Sometimes it works, sometimes it doesn't, but I attribute that to my rookieness, more than anything. With that said, here's some of my work:
This is an early work when I first started mixing vector and digital painting programs:
The plane, I drew originally from pencil and paper and I used a digital camera to transfer that basic sketch to the computer. Again, I traced over it with the vector but did the background with digital painting.
This one, I was trying to up my skill at drawing people. Based off a picture of Salma Hayek:
Looking to improve my ability to make backgrounds here:
Here was when I started experimenting more boldly with light. Where does the light sources come from? How do they flesh out the object?
This is one of my more recent practices... I have a real sci-fi jones that I'm trying to shake.
Again, more people. I think I made some improvement when it comes to fleshing out..... well, flesh.
And, my most recent work. Here I am, doing this medieval piece, trying a different theme, experimenting with lights. Though I feel the background is rather disorganized, even frenzied. Then again that may work in given the subject matter. I also played with trying to illustrate emotion, but I think it just comes off as rather cheesey. A very cheesey piece indeed!
Again, I need some critiques. Critique one or critique them all, but please critique them. I need guidance!