Thanks DariusDs... god bless post 7 haha
Echoing other's post about #7. It's breathtakingly awesome.
If I could comment, I'd say I like your manual better than your digital works -- so far.
I echo the suggestion to study anatomy more; and then add more highlights and shadows to your pictures; especially since you used lineart (alternatively, change the color of the lineart into something lighter, like navy blue or indigo or sap green or vermillion, depending on the ambience.)
Thanks for stopping by my SB. Your fine art stuff are full of potential. Keep on working hard on your studies and try to apply a bit at the time of what you've learnt in some new concepts. I will keep an eye on what is going over here...Peace
Observation is the Imagination's servant, It can carry you into uncharted territories."
My Sketchbook: http://www.conceptart.org/forums/sho...d.php?t=203841
Yes thats a good idea, but, right now im just screwing around with photoshop, thats not my main focus, i want to kinda get my foundations down first, drawing the figure, its anatomy and its proportions very well, get some understanding of composition and stuff.. and then get into digital, cause i feel like if im not proficient at traditional media, then i got no business on digital painting. so imma keep working on traditional media folks : )
bless post 7
Can only agree ~ most of the problems seen in some others pieces aren't present in the first two pieces and there isn't really luck when it comes to drawing - good days certainly - but I don't see why you won't start repeating the good ones on a regular basis and then further improve on that.
As for the personal pieces until you are very certain about anatomy and the like it can be worth having reference images around - either by other master artists, dead and living, and just photo refs.
Anyway it's a very good start and have fun on the journey (or it's more important that you draw and paint than that you get caught up in and problems along the way - or I've been stilted by it several times as I stop painting as I hate everything I draw/paint - that's the curse, not quality variation).
SB. p31 updated 25.04.2012.
Nice arm studies you've got there :> Your rendering of John Locke is fantastic ! I just want to note that the edges around the person make it seem 2D, like a cut-out. The shading is very good, but you could try smoothing it out by the edges so that he'll actually seem 3 dimensional
Woah dude that portrait in the beginning was really good. How old are you bro?
Wow.. why does none comment about the last portrait i made, i think its better than the first one haha, im 19 by the way
Great stuff: you definitely have a future in this!
As for that last portrait, it is indeed pretty nice, as are all your portraits. They seem to be much better than your figure drawing, but with that you are also making great progress. I am old enough to be your father, and I can still not draw remotely this well. ;-)
My sketchbook thread:
you have some nice stuff rem
I really like your last portrait, i have to echo what mellownoiz said about the outlines though. blend those babies into the rest of the face! the lips seem a little flat too, probably not my place to comment on those, seeing as they give me such a hard time
Alright, its been a while, but finally, i got something to post, so all this work if from my figure drawing class, it was my first time drawing nude model, and well, it was challenging at first, cause well, im used to draw from picture, and then the model is alive, so he keeps moving every now and then, or changes his pose a little, but anyway, enough bla bla.
First, ill show some 3 to 10 min pose, some are constructional gestures and whatnot, so this are the quick poses:
now this is some random doodles, the first one was supposed to be a fully worked portrait, but the picture wasnt so good, so it couldnt be done, the picture you use for reference is very important... the following is me screwing around with charcoal, and then some dragon studies
This are some foreshortening poses
from crappy to cool, although the last one aint finished cause i ran out of time
On the next series of drawings i start to learn a new shading technique, with just compressed charcoal and doing crosscontour motion strokes...
I had a hell of a lot of trouble with it at the beginning, i thought i was never gonna be able to do something decent out of that technique, but i think i nailed it at the end. here my progress, again some drawings are not finished cause i ran out of time on the pose>>>>vv
This is the first time i try out the toned paper, didnt really like the result, maybe with a picture reference when i can as much time as i want on it i can make something better
keep on drawing masses with charcoal like you did in the #48 post - it's a good way to learn.have fun
This are some sketches from imagination, trying to get out of the regular standing front view pose where the character is doing nothing
Yea i know, spidey's arms kinda suck, oh well...
Nice sketchbook. The portraits in here are very well done, and it's good to see you arent just sticking to faces but are branching out to the full figure stuff. I think my favorite post in here is post 47.
The first two sketches in particular, while rough are well constructed. It looks like you are drawing through the form in those, and looking for where things line up, and following how the rhythm of the body goes. What i mean is, the way you use the lines to block out the negative space, and get the general flow of how the body is going.
There's a few posts after that where that isn't done like post 49. Maybe it was the new paper, but his stomach and the figures groin doesn't quite line up. It looks like the base form itself is shifted out a bit wider than it should be and also makes his left leg look like it isn't attached to the hips. I think some construction likes like in the aformentioned post 47 would have helped get that in the right spot or a little closer.
I hope u dont mind me leaving a critique. This sketchbook is coming along great so far. I'll have to check back in every once and awhile and check out your updates. Anyway, thanks for stopping by my sketchbook and keep at those figure drawings, they're lookin good!
"I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain."
--- Frank Herbert, Dune - Bene Gesserit Litany Against Fear
Check out my Sketchbook! Critique and Criticism welcomed.
or my Deviantart!
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Wow! Glad I had the chance to drop by your SB. You inspired me to study more. Thank you.
Hello and Nice to meet you.
Visit my sketchbook >.<
Amazing life drawings :o And nice portrait
Hi Rem! Glad to see your progress! Anatomy skill become better! Try to do in digital those thing that u do tarditional art! For this purpose try to pick up properties of a brush as much as possible similar to those which you you use for traditional drawing! Something like chalk brush or other! And keep it up! Do mooore sketches! SPARTAAAAA~~~~~~~>X_x )
Looking good in here rem92, i'm definitely seeing progress!
Very nice work so far rem, especially on the portraits. Echoing ArtZealot here, one of the issues in your drawings is the underlying structure and proportions in your figures. Especially in the standing figures, your torso-to-legs proportions is off-and-on; sometimes the legs are too long and sometimes they are too short. Remember that you can measure one area of the figure using your pencil or another tool and compare that to other areas of the figure to improve your accuracy. But for the long run, you need to learn to 'see' correct proportions so you can identify when the drawing is off and when it needs to be corrected. Study and memorize how the various lengths of the figure relate to each other (how many heads long the torso is and so on) to help you.
The other thing you seem to be struggling with is your value range. You seem to jump into the darks a bit early, almost like you're trying to force the entire value range into the whole drawing whether it belongs or not. Sometimes when working on the value range of an object, it helps to squint your eyes at the subject and observe the object's overall range. Look for the lightest lights and the darkest darks and make sure it's the same in your drawing. Be stingy with the lightest and the darkest values, especially on a matte surface like skin. (I think that's the problem with your toned drawing in post #49; let the paper play it's role in the drawing as the middle value and only use your white and black charcoal where necessary.)
And for one last crit (promise!), put feet studies next on your anatomy list if it isn't already Keep up the good work!