I've been working with some fellas who introduced me to a game project.
They asked me to design a uniform for a high-rank officer (fbi-agent-ish).
The setting is a post apocalyptic future world that mimics the aestetics of
the medieval century
I know there are ALOT I need to work with on a basic level.
But I sure could use pointers on what my main flaws are.
What works and what doesn't.
useless trivia: Ive studied a lot of nazi uniforms
and king uniforms to try to implement a fearfull hierarcic look.
I noticed I didn't really know metal so I studied reflections in spoons