Kryspix: Thank you! I'll keep pushing
Oh, really nice! I really like most of them, especially some of the newest! Keep going on like that!
I'd echo what Aether said, the difference between the start of the thread and now is just stunning. Wonderful work.
These are good..the first ones are producing a light effect,that looks really good!
And progress is very clear in your latter sketches!
keep it up!
Well the 3 structures at the center of the horizon lines and the rocks in the foreground mostly have the same values (i'm not checking, probably they have a slight difference but is not enough). You can do better man, don't be afraid of changing stuff around!
Hitsu: Sorry man, I disagree with you on this point. I think my values are working just fine. I've checked them even after you said something by flattening the whole image into 5 values and the shapes still hold.
Here are some concepts that I did last year, but haven't been able to post them until now. It was a class project that we pitched to Valve for their game Team Fortress 2. We all had to design a main weapon, a secondary weapon, and a vanity item.
Picked up some sparth influence I see
My concept art blog
Better lucky than good!
Dude! You rock...... fantastic progression and this last piece is just superb. If you ever produce a poster of it please PM me. I will buy.
We are remembered only by what we leave behind.
Waipunga: Thank you much! Your kind words are motivating
Hitsu: Thanks! Yea I thought about that. I kind of like the depth it adds to the piece. Almost gives it a sense of voyeurism.
Here are a bunch of movie screen shot studies I've been doing to up the cinematic quality of my compositions, color, and lighting. Hopefully some of it will sink into my work. Each study is 1 hour. Can you guess the movies?
It's really cool to see how you have grown from the first pictures as I get a better feel from the latest posts. They're more focused and have more realistic but still stylistic faces. Well done!