First off, a character with a background painted around him. This was new approach and hearing opinions would be helpful.
Secondly, I'm looking for criticism on this comic page rough for composition.
I think the first picture has real promise. At first glance it looks great, but the background begins to falter and get muddy in some areas. Specifically the edges of the walls and the area around the lamp look a bit shaky and too soft.
Whats the character doing? Is he getting ready to plunge that wicked looking dagger into the ball/tomato? He'd better not use too much force. There's something strange happening with the joint of his wrist/hand on the right arm.
I think the big panel in the comic composition has a pretty good sense of depth.
The character IS ready to cut the fruit! (S'posed to be an apple) Backstory is he leaves apple cores as a calling card or something. The hand I will possibly revisit.
Yo SenK, are you saying having an overall focus to a page is bad? Or should not be in the center of the page?The comic page: The center focus of the page is aligned to the center.
Your floor perspective is wrong, if fact its all over the place in comparison with your figure
The figure proportions is also out, small torso and head and his pose is very stiff (& slightly leaning forward)
The 'town' could use some work as it's reading (to me) very flat.
Apart from that a good start!
As for the comic page - do you have a lot of text for this page - it would be helpful to know?
This is my first go around for comicing and its gonna be a BIG learning experience! Here is the updated page with the jist of the bubble placement. Some minor FX in p.2. Two speaking bubbles in p.2: