BNW thanks a lot dude! I like where youre coming from there! Deffo keep in touch. I have to admit though, I stole the idea of giant city buildings 20km tall from Beyond Heavens River by Greg Bear, and the ships from Dark is the Sun by PJ Farmer. Bother super recommended!
Spot Never once in my medical career have I regretted anything, except that time I left my gameboy inside that poor womans body cavity and sewed her back up, when I realised where the tetris music was coming from I was sooo embarassed.
GH Good thinking, Ill test out some specular "birdshit" highlights and see how they look. Re BW stuff, my friend Ron showed me how; make a back ground with some dark and light areas, then scribble more or less at random using all the brushes you can find on the top. Out of 10 in 10 minutes there were 2 I thought actually worked suprisingly well. Im gonna practice that technique a lot as it seems to generate lots of new ideas and always has quite good lighting composition.
Surus thank you sir! Craig Mullins called using lots of scribbly strokes "licking" and its not really the most painterly thing to do. The really clever people like him and Jaime Jones are so artful in their strokes, theyre big heroes of mine! thanks for saying hi!
OK heres some artwork I did for the game I mentioned. I did all the cars and accessory kits and such. The idea was to make them like real world cars, only not. Like in GTA. Loads of fun. Big thanks to Pat and the crew at Ratrod, a most righteous and excellent bunch!