For a long time I'm watching all the crazy stuff posted, shared by talented artists in this forum, probably since i'm working in the game industry. That means around seven years (as time flies ).
Anyways, it's time for me to jump in the arena.
Hope you will enjoy part of my work.
For information: communication images I did often used 3D models from the production team, and some pieces were created with the collaboration of other artists from my team or production team (ex for background or specific stuff, props...). So I will try to precise their name when necessary. Thanks to them anyway.
And finally, sorry if I wrote something strange or incomprehensible...i'm just ...french
So by game:
box art of the second:
box art of the first:
Philippe Magnin helped me on this one for the flag in 3D
Prince of Persia
Some backgrounds are coming from production team (concept artist Maxime Desmettre essentially)
Patrick Hudon helped me on 3D part (the enemy)
box art of DS version
Splinter Cell Conviction
conceptart of the enemies
conceptart of Sam
Driver by seedSeven Studio
Image created for special print edition
A concept from Prince of Persia I pushed recently
Image realized as guest artist for "Carte blanche" project of Assassin's creed
Enough for today