First i want to elaborate how i got into concept art. Once upon a time i tried shotophop, and discovered that i could scan my drawings and colour them. Oh how the heavens weeped as i went to town with the fugly dodge and burn tool to create highlights and shadows...
Eventually i stumbled on Sparth's work, high (and keep in mind i have never seen video game conceptart before). Needless to say at that point i was inspired in a whole new way, and dodge and burn wouldn't do it anymore as i discovered i can simply paint straight up.
Now, i was pretty damn surprised when i delved deeper into that world that everyone and their grandma are skillfull in digital art beyond my reproach. However i also started noticing many a trend, and as my quest into the world of video game concept art continued, i started posing meself a question: Why oh why in the world all these artists waste their skill on one-man spaceships landing in some random port..of some random cave (you know who yall are..) And it's not the subject itself, it's the fact that i've seen about 20 different artists do the same damn thing..
Which leaves me wondering.. Take away art directors snapping their wips.. Lets say it's all up to the concept artist.. What is more important, skillfull replication of the subject, or the subject itself? Where does one deviate from trends, or does one absolutely need to be able to fit a trend to get recognised?
At some point i myself droped the subject, and found inpiration in D&D sessions with my friends, and sinse i love medieval fantasy (i hate the usual trends related with it though), i did not do characters and environments on their own anymore, i started combining them into storyboard shot like dynamic scenes where neither the character detail or environment detail mattered.. I'm not sure anymore whether that can constitute "concept art" in the eyes of video game companies out there. All i know is that at some point i sacrificed skill and completion for conceptual masturbation. And now that i'm confident anough i can come up with cool action happening from different perspectives, i want to know wether that would be appreciated more than how much i raped the picture with the tablet until the detail is impecable..
It's an off the wall question really, i'm not planing to make money on my stuff yet, i'm planing to go get a bachelor of one thing or other first for more solid knowledge... And then freaking start my own videogame company. Being a concept artist is not as important to me as being an idea man, especially sinse i have ground in many mediums. But i'm still curious..