cool! i personally really like how you did the eyes, eyebrows and hair. It's good how you can really see the different type of textures, i like it a lot
Slightly unserious update I guess.. Today I just had a paint chat with my friends in an oekaki.. it was fun. I'm sure you can see that we did.
Started off pretty serious and ended up a mess when my friend joined in and we started drawing penises and stuff.
Then he went to eat dinner and it got calmer...
...and then he came back
I don't know
"I'm going now bye" And then I logged off
Last edited by Loathsome; February 24th, 2010 at 11:05 AM.
I like the study in post # 96, but some things look a little flat, like the book, it might be the angle you painted from though and i'm diggin the creature design, very good use of custom brushes there
miycko: Yeah I remember that I was struggling with that when I did it. Thanks for checking by again I appreciate it
Pyro from TF2
I know it's not perfectly rendered by any means but it's done in a paintchat. It was fun to do even though I'm not a TF2 fan. It was a themed thing we did.
I'm battling with a lot of stuff right now so I'm sorry for the lack of posting ): I've also been sick.
Thank you Lav
Here's a step by step of a concept of a hero figure. I'll be doing the usual group; the hero, the love interest, the wise man, the evil man.
And if you want me to do more step by steps, please tell me.
Description of the Step by Step:
1. I start off very rough, this isn't the earliest stage but on this stage I try to get the pose as good as possible, getting the flow and energy going. I also add some tone to the design so I know where it's going.
2. This is basically just a cleaned up lineart part where I later on add the same tone as in the previous step and some shadow. The previous loose sketch is put on low opacity as I add these lines, that way I don't loose the tone too much either.
3. Tone and shadow is added on this step. I play around a lot with the design on this step, but I liked the design so I didn't change too much.
4. I decided to go back to the other headband. I added the final details at this final step. There are a few things I liked more in the line art stage which I'll probably tweak when I line the characters up.
Last edited by Loathsome; February 9th, 2010 at 07:34 PM.
my pleasure dude That Pyro looks cool man i agree with lav, you really are improving and i'm diggin the hero figure it's nice to see how other artists go about painting so please do post more step by steps
Sorry for updating my thread without any art, I always feel guilty when I do this..
Jo jag ska gå en konst utbildning i Göteborg. Bara för att komma ifrån det här stället egentligen.. och för att träffa mer folk som håller på med samma saker som jag Kommer bli kul!
"Crowboy: Symphony of Death"
Been working on this for a few days..
There's actually a story behind this character as well... but I don't want to post up too much about that since I'd love to make this a feature movie. Nothing is impossible, right? But yeah I'll post more about that later I guess. For now I want to keep it to myself since I'm developing it.
But he controls the crows. And crows are a symbol of death.
Hay, cheers for stopping back at my SB.
Your digital rendering skills are looking great. Its also nice to see that you are also continuing with anatomy study sketches.
I really like that Komodo Dragonoid creature you did in post #97, particularly the rendering of the head and its skin textures.
3 sketches, the gasmask skeleton dude is personal work I did for fun
the wave girl thing is a sketch for a cardgame illustration
and Where the wild things are sketch is for a commission I'm working on.
^unnecessarily big but I couldn't be bothered to scale it down.
Those anatomy studies are looking good. Keep up the good work and good luck with your commision.
My path of learning (sb)