start a new thread
continue this thread
Great enviros! Is that last one Kiyomizu-Dera? The red/orange on it is looking a bit too bright. I know the paint is extremely bright in real life, but maybe tone it down for the painting?
Hey, good to see more updates! I really love what you've been doing with those environments. Its good to see your studies with people as well, but watch out for making faces too flat in sketches - perhaps have a look at the skull structure and really try add more definition.
I really can't think of what to crit on your painting, the city one really stood out for me, and I would also love to see what you'd come up with for an alien cityscape concept.
The desert image from your last post is very successful in creating a mood, but I think the rest of the images lack a certain unity in the colours that you usually have. As Cacodaemonia said, it looks a little bit too bright...
It's always inspiring to see how quickly you improve
Cacodaemonia, I dont know what that is but this is the first time I've been told to tone something down. haha
volchiha its good to see you return to the fold, thanks for the comments.
new one, long time coming
Last edited by wilkerson; September 12th, 2009 at 03:17 AM.
Oh, sorry! Kiyomizu is a Buddhist temple (dera) in Kyoto. http://www.flickr.com/photos/zeping/2438913610/
New one is looking good. Biggest problem I'm seeing is with the hands - they look quite stiff, and I feel like the shadow on his left (our right) hand is too dark.
I think unconsciously I've always believed that truth was something external to the human condition. I think sight is ruled by perception. I think my perception is flawed. I think the old masters' were as well. I see in their work an internal context like that of the modern artist which does not rely on consciousness alone.
Perhaps were are exploring the other side of the coin, flawed as it is.
Ah, a greyhound (I have one sleeping next to me right now)! The neck seems just a little too long, and the upper jaw needs some work in the front where the incisors should be. Otherwise, this looks awesome!
I'm going to keep doing thumbnail studies of photographs, its a good exercise. I still have some trouble with buildings, which is kind of ironic since I used to build models of them. I copied a feng zhu enviro, it turned out well but I'm not going to post copies of other concept artists, doesn't seem right.
I also painted a zombie. good times.
Really nice atmosphere in all three of these! I'd say, for the zombie's clothes, try not to rely on textures as much, and paint in some of the folds and seams yourself.
Nice. I'm looking at this reproduction of the piece, so I don't know if it's the same as what you were referencing. I think you need to work on the shape of the mouth a little, and adjust the darkness of the shadows on the lower left side of his face - the nose shadow should be a touch darker and the rest of the shadows could perhaps be a bit more well-defined. Also have a second look at the space between the right eye and eyebrow, as well as that eyelid. Lastly, I think his forehead/hairline could be pulled up and back just a bit.
Awesome job with the lighting on the first and last thumbnails! Some of the others in the first set of 8 could benefit from a bigger variety of colors, I think. Just little touches here and there.
I love the mountains in the orange light.
I just recently started using Corel Painter for the first time. A very interesting program. I'm still trying to figure it out, the brushes are very different.
Here is a work in progress.
needless to say these are all from reference material.
Great environments. Sketches too, I really like some of those creatures and your anatomy studies are particularly strong.
Though I do take issue with that droid's hands in post 201... ;P Also watch out about the folds in that zombie's outfit. His shirt looks puffy and shapeless. Try defining the values more.
Man, you are improving so much lately!! All those figure studies you posted are looking good, but these last few enviros are insane! I keep going back to look at the first one - really gorgeous shadows on the hillside.
Since you're new to Painter, don't forget that you can make paper textures, and when you use certain brushes with them, you get nice effects.
You're quite skilled at the environments, and it seems you've made some improvements in just the last couple of months to the human figure and faces especially.
IMO more face studies would be good at this point, as that seems like the area where you need the most work--at least from what I've seen posted in here.
thanks zweit I knew the hands were rushed.
cd: thanks for the support. I'm getting ryan church's painter dvd, I should learn a lot.
Ricardo: Thanks. My goal is 100% improvement.
p sage: thanks for dropping in. I actually thought I was much better at faces but criticism noted.
Woah, the enviros do indeed rock.
 sketchbook  [nsfw]
So heres the deal: I think I've gotten good enough at copying photographs that I should stop copying photographs. Now, reference is fine, but I'm going to try to add something to make it more worthwhile. So heres the last one I'm going to post for a little while. I've been working on original stuff lately, creating enviros from scratch and playing with concept ideas. They're not as solid, but help develop new skills much faster.
As usual, crits welcome.
By the way, does anyone watch the official CA workshops and can tell me what they're like?