Sharpening filters won't do you any favors. Try just using a sharp brush and upping the contrast around the appropriate points.
Nice updates over the last few weeks, I especially like the last one and the last B&W thumbnail.
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Really love the last image; great sense of perspective through both linear elements and value. The level of contrast also makes it highly attractive. I think it could be pushed even further through use of subtle complementery colors, but it's great as-is. Keep up the good work ^^
Thanks for dropping in Limely.
Leo I paint from the back forward using low opacity brushes at first doing loose scribing the I increase the hardness and opacity of the brush as I move to the foreground. I use adjustment layers for colour/value tweaks only (usually) but I could start using them for contrast. I'm still working on a better technique. I threw a smart sharpen on at the end. I'm trying new stuff all the time, its the best way to learn. Thanks to everyone who commented.
"and now for something completely different..."
The body builder looks great. Nice job with the lighting. That's a lot of detail in those CG images. Can't wait to see more.
I love your sketches they have a nice gestural aspect to them, and your renders are nice!!
Critiques on my work always welcome!!
Love the lift. Only crit: I'd like to know how high it is! Is it an orbital lift?
In the imagination sketches, you could add some dynamism by playing with the volumes and attitudes, unless you want a hieratic feel of course.
nice studies, i like the waterfall and the charcoal one the most. your speedpaintings seem abit fuzzy on the edges though, I believe its because you move over each several times with your strokes. this is not necessarily a bad thing but all your edges seem to be on the soft side, save some sharp ones for the focal points or simply to balance the soft ones.
Now that you're done with school I hope you'll fill up your sketchbook
I like the waterfall study, but I agree with what people said about having a few sharper elements to draw the eye toward, especially if you want to give your sketches an enviro concept art feel.
If I can say something - you use too much of clean colors. If you see on the picture red you pick up red and that's hudge mistake. Try mix colors before you us them.
it's a promising of the very good painting. Composition is very good and this could be an epic landscape.
But be carefull of creating flora - try to serch forms and colors of the jungle.
Hope my critique was helpfull.
Great update. As for crits, House looks like he's out of focus. The highlights on his eyes, for example, should be very sharp since they're the glossiest things on a face. I think you're very close to achieving a neat depth of field look if you sharpen the way the "midground" (and perhaps foreground(?)) of his face are rendered.
I agree about sharpening things up. Also try pushing the highlights on his skin a little more. It looks great, though - I recognized who it was, and I've only ever seen one episode of House.
im liking james woods and house. keep up the good work
Yes, turns out well. If you feel like it you can put a final touch with a super smooth airbrush to make the bumps and features more organic. Also, maybe, a few tiny reflection dots and lines (unless of course the ref has a very diffuse lighting, but considering the hard shadow on his neck it doesn't seem to be the case). Also, a super thin brush for a few highlights on the hair wouldn't hurt. Keep it up!
Edit: Considering the leftward shadow on the neck, I wonder how his right cheek (our left) can be as bright as his left cheek (our right). Have you changed the lighting or am I just being confused?
Last edited by Leo Ki; May 16th, 2009 at 03:43 PM.