thanks guys! hopefully i will update with some new images in the coming days
love the envis the characters lack alittle bit of anatomy.. im going to definetly subscribe
my Sketchbook plz help me become a better artist !
love all these enviros man!! your doing really awesome work lately!! one question... do you us google sketchup as a base for some of these city enviros?-and if so, is it easy to grasp for someone with little to no 3d experience?
This leaves me speechless.
Now crit the shit out of me!
awesome stuff =D
http://www.conceptart.org/forums/sho...86#post2864086 sketchbook<-- my sketchbook check it out
http://coolhead1.deviantart.com/ my deviantart
looking for companies, this map might be useful http://www.gamedevmap.com/index.php?...an%20Francisco
Why so awesome?
sb most art copied to page 1
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lovely collection, do you have any walkthroughs articles or tutorials? i'd love to see some from you
Really like your cityscapes and the dynamic angles and movement you chose to integrate into them, really keeps my attention and feels like I'm actually a character within the setting/scene.. Its almost as if somethings going to happen in one of these.. something dramatic..
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These last ones are incredible, do you have a process you wouldn't mind posting?
I like the second image is #186, really nice angle and composition, eye flows around nicely.
I'm trying to get to grips with using textures in this way, making them look seamless with the image. You've done it very well as it takes a while to spot what's photographic texture and 3d model as opposed to painted texture, well done!
Very cool scenic work. The only advice I have is to try and not have the planes of your drawing seperate too much. In some places, foreground characters seem disconnected from the background space, which disconnects the viewer from there scene. Less hard contrast between planes, more subtle atmospherics.
But great work, keep at it!
Wow, some beautiful environments here!!
Quick point regarding the latest ones (I assume they are coming from a sketchup base). Before you capture the shot from the model, play around with the options in the "edit" tab of the styles window. That way you can produce images of pure planes and no lines which may be easier to paint over, or even an image of just lines and no planes (and even if you want to keep the lines, it's only a quiick adjustment to get you back to the lines).
Keep up the great work, looking forward to seeing more tech and enviros!!
That is good, very good. Homerun.
Holy wow, skills ahead. Gonna take a long look at these.
How long did they take you, would you say??