your concept work is looking real pro!
wow, congrats on the promotion. See you at CHOW. I hope. When I get around to do it. Sometime. The undead Dungeon master looks interesting.
With the spike thru the lower jaw he seems a bit ... stiff. Otherwise cool concept. Sneaking over to CHOW now. Cheerio
A tutor once said to me: "Let your mind go!" and it didn´t come back.
Wolf@WorK aka Sketchbook
my Heavy Industrie, Military and Steampunk References/Textures (updated Oct 2012)
Really like your character designs. Keep posting!
kevin_ Thanks Kevin!
bbwolf Thanks, hope to see you in CHoW!
dawnusllaw Thank you!
MrFrenik Thanks for taking a look!
chevy28360 Thanks chevy!
Here's another unfinished CHoW, Goblin Assassin, and some wips.
Had a burst of inspiration last night so I spent a couple hours working on this weeks Chow.
awesome Goblin Assassin! =)
hi dude, you have really great skills ! if i have one thing to say, it's concerning rendering, i personnaly think that you try to add too much details and textures, and i find it kiils the overall feeling of the painting ! anyway, hope it helps, if you don't agree with me, np dude !! Keep it uuuup !!!
loengrin Thanks! glad you like him
Ironbyte Thanks Ironbyte!
kikindaface Thanks for the comment! I agree, textures are tricky, and I'm always trying to work on getting them to blend in in better as to not overpower an image.
Here's my finished Queen of Diamonds for last weeks CHoW and some wips.
damn this stuff is tight dude.
sb most art copied to page 1
Weapons of Mass Creation 2011 ::: Add your favourites!
facebook: Alface Killah
Velocity Kendall Thanks! I'm glad you stopped by for look
Here's a couple CHoW wips, The Battlefield Butcher and Mother Natures Child.
i love your approach! that Goblin assassin is absolutely lovey (:
dat goblin assassin
Everything is permitted
hallowtreez Thank you!
Did some more work on the Battlefield Butcher, although I wasn't able to finish it before the CHoW deadline.
nice work man
I might be off, probably am, but I feel like a lot of these character concepts could do with more shadow and more contrast (your value range goes from light to grey instead of to black), they feel a bit well, almost translucent to me if that makes any sense...
Setherial Thanks! I appreciate the feedback. I think what's happening is I often use softlight blending mode for my color layers in Photoshop, which tends to lighten everything and gives the shadows that translucent look. I'll have to experiment with some other blending modes. Cheers!
Here's a wip I'm doing for this weeks CHoW, Starbound Outlaw.
Here's a redesign of Abaddon from LMS (Last Man Standing) Went with a medieval theme.
Nice designs dude,
Reminds me I should attempt a few CHOWS myself.
Looking for Feedback! Please visit my sketchbook..
Kambei Shimada Thank you!
n1frit Thank you for the comment!
Here's a character concept I did for Sins of a Dark Age.
It's a Founders Edition Skin for one of our hero's.
Great characters concept !
MrJackk Thanks for visiting!
Veneq Hey Veneq, thanks! Glad to be back!
Here's another character concept I did for Sins of a Dark Age.
It's the second in a set of 4 Founders Edition Skins for the games hero's.
Here's a painting I'm working on for this weeks Chow, Soul Collector.
Really liking that chow design!
A lot of cool drawings!
Baconstrap Thanks Baconstrap!
chevy28360 Hey chevy thanks for the comment!
Ulvenok Thank you for dropping by and taking a look!
Here's my final for this weeks CHoW, The Soul Collector.
Cheers and thanks for looking!
Last edited by Quinn Simoes; April 30th, 2013 at 01:15 AM.