I'm an illustration student from Sweden. I've decided to spend my three weeks free assignment on learning how to animate. I figure I might as well document what I'm doing because I believe there's alot of people in here that can give me advice.
Wasn't sure about the section. But this is definately a study and discovery for me.
I believe I won't have a shortfilm to show at the end of these weeks, though I'm hoping to have some short gestures animated with a character that I've been working on. The goal is not the finished product, rather the learning process and a glimps of the things needed to make a full animated movie. I have no experience doing something like this.
I don't really know what I have to do yet, but I'm starting to get the idea (after my third day of working). Correct me if I'm wrong here;
Character sketches, showing gestures and movement. A simple shape that can be drawn over and over again without taking to much time.
Orthos. The character obviously shouldn't be to complex to figure out how to be drawn in every angle. Have to show it in a ortho(?).
Sculpture. I decided to take a couple of hours to try and make my character into a scultpure. To help me figure out it's shape and making it easier to bend it's limbs. Not necessary, but I wan't to do it.
Storyboard. Maybe this isn't as necessary, since I'll probably won't be able to do a longer film. But I probably need some kind of keyframes or important frames, showing my idea before I start with all the inbetween frames (feel free to correct the terminology).
Scanning, drawing, animating. Transfering to the computer and actually making it move.
If the time allows it, I'll try to add some basic soundeffects or a soundtrack. But I fear it won't.
Except for most traditional equipment such as papers and pencils, I have computers, scanners, wacoms and cameras. Our school computers have illustrator, photoshop, imageready and indesign but no animationprogram.
I haven't decided in what program I should do this yet. The computer administrator of our school has tired to convince me to use Blender (which didn't support anything that he claimed) and after that he suggested GIMP with animation plugins. I'd like to know if I should demand to get a copy of Flash or if GIMP could be sufficient for the task, please tell if you have the experience. Else I have some other free programs that might be usable, though I haven't had time to test them out yet.
Character sketches scanned and no sign of our computer admin. I'm aware of the problems in size and some general errors (the head bounces the wrong way when walking etc). I really feel this is what I need to be doing, my basic shapes are way to bad.
The scanned files are not resized in relation to eachother, to show them in the right proportion to eachother. As mentioned, it's pretty obvious I'm having trouble with drawing simple shapes and even more the same shape many times.
Tomorrow is a review day where we sit down in a group and talk about our projects. I think I'll be able to start doing some scultpures and orthos, not sure which one to do first though. Sculpture is not my favourite subject, but I guess it'll be fine.