(only 4 thumbnail)
This is my first post here;
Im a student at the Games Academy in Berlin (Germany) and studying
3D Art& Animation. A few days ago we had our first real lesson of Concept Art with Kan Muftik alias Chupacabra (who is a really kewl guy). I showed him my concepts and he encouraged me to post them here. All this awesome work that is posted here everyday kept me from showing my low level concepts so far.
There are a variety of different courses at our school and our main subject is the student project. We find ourself in groups and develop a little computergame over the time of 3 semesters. These groups include students from the courses 3D Art & Animation, Producing and 3D Programming. In my team my main job is doing the concept arts for our Project: Holmgang. Holmgang will be a multiplayer hack and slay game that takes place in the world of the norse mythology right after the Ragnarök.
I hope you guys see all the terrible mistakes i did while drawing the concepts to give me a lot of crits and tips what i should practice to improve.
here come the Holgang concepts
moodboard for our viking village at night
a riverbed in the woods
inspired by thomas moran an illustration for the start of the game
some things that had to be concepted outside of the chiefden
the place where you ressurect. its a little shrine in the shadow of a little mountain, where a valkyrie statue with a shiny shield reflects some remaining lightrays to the spot where the players respawn.
Pieces of ruins for our cave
an earlier concept where we discussed about an abandoned old mine as a final dungeon
i made a design for the midgard serpent in order to use it to design further things like ornaments, statues, a dungeon etc
this is where the game starts
thank you for looking at the whole post
i hope i didnt make that many spelling mistakes
till next post then and thanks in advance for any comments