First and foremost, I want to congratulate the creators, designers, webmasters and programmers that make ConceptArt possible. I have discovered this website just recently and I am gladly impressed. Keep up the good work!
I am in one of those moments in life where you stand in a 3-way crossroad. I come from an academic background, studying something completely different to art, and although I liked it, I have decided I like art better. But I have two choices ahead of me. Illustration or Fine Art.
Both academic offers present me with a number of skills I want to learn. Both are equally good for me... but time is money, and I already graduated in something else... I want to switch career now. I feel I have to take the leap now or never, and make the most of it.
Long story short, I want to be a concept designer, particularly for video games industry. I have read many artists' backgrounds, opinions and bios to know that there is no concensus as to what is better. One thing is clear: love for art and commitment. I think I have that, so I rest assured in that respect.
Fine Art degrees have strong emphasis on different media: drawing, painting, sculpting. I want to have a strong classic background, anatomy, color theory... It all seems to be taught in Fine Art. Downside is: Will I draw enough in order to improve, or will I be caught up with assesments that have nothing to do with drawing/painting?
Illustration degrees are more focused on drawing and painting. It is more about telling stories through images, rather than expressing the artist's soul and mind. That also attracts me. Downside is: Am I losing on 3D or classic art teaching, like anatomy or color theory?
I wish I could combine the two, but sadly I cannot afford education for too long anymore. What are your views on the differences between the two?