Results 417 to 429 of 520
March 18th, 2010 #417
it's nice to see some 3d in here.
Hide this ad by registering as a memberMarch 19th, 2010 #418
Awesome 3D characters, I'd like to see some painted/rendered ones!
March 19th, 2010 #419
looks really great`~
March 19th, 2010 #420
Hi polydrawer, looks like you are pretty skilled in Z brush, is it easy to unleash that program ? Do you have some resources (tutorials, vids and stuff) to start sculpting in it ? I find it really good for anatomy studies and I want to experiment with it
Last edited by samborek; March 19th, 2010 at 07:43 AM.
March 19th, 2010 #421
March 21st, 2010 #422
March 23rd, 2010 #423
March 25th, 2010 #424
I really have to thank you for showing the zbrush sculpts. You have inspired me to learn it also. Is it possible if you are willing to explain your work flow in 3d? If you have time feel free to drop by my sketchbook and critique my sculpts.
March 30th, 2010 #425
April 4th, 2010 #426
April 4th, 2010 #427
amazing to see the amount of sculpts you turn up with at a given time...how long does one speedsculpt on an average take ? do you start out with spheres n cubes ? or you make a quick base in some polymodeling software ?
keep up the good work !
April 7th, 2010 #428
dchung, usually i start out with a pretty undefined lowpoly mesh that has the general shape of the object that i am going to model.
I made an entry for the polycount.net sculpting compo
You had to create a character that was a literal interpretation of a game related companies name
i chose massive black fcourse
April 7th, 2010 #429