Tex: yeah i`m using zbrush , it`s a strange UI but once you get used to it you don`t want another sculpting program
When it comes to the sculpting itself you just need to make sure you build up your forms one subdivision at a time, you can apply every technique you use when drawing when it comes to construction of anatomy.
just start with the general shapes at lower subdivisions and leave details until the very end (claytubes is great for blocking in shapes).
I can`t recommend any videotutorials because i don`t really use them for 3d but i do know there are some introduction to zbrush tutorials out there that should give you an in depth view of the UI. Also don`t be tempted to go for zbrush 3.5 with all the fancy new features. imo 3.1 is a better version to start out with because it gives you all the tools you need without distracting you with extras that 3.5 offers.
hope it helps
here are some more speedsculpts and fanart for mr delicious
Last edited by polydrawer; February 22nd, 2010 at 10:03 PM.
I only realized just now what kind of drawer your name means. I thought it was the kind that you put your socks in , silly me. I don't know why, but I especially like that last model. Maybe it's the ears? Anyways, if it'll keep you creating, I'll keep posting!
Oh my fkn lord MY BRAINS JUST EXPLODED IN A SHOWER OF PINK MIST!
WHY OH WHY DID YOU POST THINGS THIS LEVEL OF AWESOME? CRANIAL IMPLOSIONS HURT!!!
Seriously. Im studying 3D at the moment. Only just finished my first low poly car and texture, and i see your awesome work and i feel a) pumped and b) wanting to cry. TAKE THAT AS A COMPLIMENT!!! YOUR WORK GIVES ME MIXED EMOTIONS!!!
Keep up your awesome!
Where your once steely reserve is now merely tinned,
You'll find it all in Morrowind
Hi polydrawer, looks like you are pretty skilled in Z brush, is it easy to unleash that program ? Do you have some resources (tutorials, vids and stuff) to start sculpting in it ? I find it really good for anatomy studies and I want to experiment with it
Last edited by samborek; March 19th, 2010 at 08:43 AM.