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Thread: Interior Env

  1. #1
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    Interior Env

    Here is a WIP of an interior env I'm working on. I tried to incorperate some Art Deco themes in the architecture.

    The scene is about 26k...not stitched together yet. I have to light the place next, and then texture.

    Modeled in Max 5

    If anyone sees any glaring problems with either the concept, mesh, even suggestions on how to spice it up please let me know. Thanks a lot.

    Interior Env

    Interior Env

    Interior Env

    Interior Env

    Interior Env

    Interior Env
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  3. #2
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    holy shit that’s sweet job there man.

    I been trying to do arches and a ceiling like that for a while-but I always seem to mess up the geometry but you did a bang up job on keeping it together. how did you do it?
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  4. #3
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    Thanks for the comments Polycube.

    The answer to your question is...lot's of practice
    I'm still not that confident at it either...the main room with the domed ceiling took a while for me to get right.

    When doing architecture though I would say it's very important to work in your othographic views, if you can draw up a isometric of your planed room and use that on a plane and model from that.

    I know thats vauge, but I hope it helps...it's kinda hard to explain.
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  5. #4
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    yeah its a tough one to do ceilings like that. I never touched nurbs but since they do such wonderful curves n such its prob my best bet to get into.

    texture it up
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  6. #5
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    I light my interior, as well as the exterior...some minor tweaks but then Im ready to texture....

    dont mind the page layout...I had to doll it up for a potential employer.

    Interior Env

    Interior Env
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