Posemaniacs, 60s poses:
Got a bit better at feet
EOW entry went into this... I don't think I'll enter
For a long time I've wondered why I can't do anything decent by putting down the values first and adding color later. I realized I've been using way too bright values. Here I added color in 3 mins and for the first time they're making more than braking it.
Last edited by smuli; April 5th, 2010 at 03:20 AM.
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Thanks for your comment on my SB....DUDE - your rocking the pose maniac studies, loving all of them, 30 sec, feet, and really love those 3d rotatable upper body poses on pose maniacs!! I want to do those now!
JustinBeckett - Thanks a lot man! Yep, the rotatable torso is especially great, you can learn stuff you just won't learn from muscle charts. It was time well spent!
A character design before and after doing some changes along critique:
Crappy environment sketches... While waiting to get better. Too many brushstrokes are the enemy, gotta remember that.
A quick Mona Lisa study by starting in grayscale and adding a color layer on it:
A WIP of Caravaggio's Entombment:
A WIP of a weird environment:
Critique always appreciated! I never seem to get that fluent look in Photoshop. My sketches look dirty and when I spend more time my stuff looks overworked, kind of too clean to be natural.
A watercolor sketch of which I saved some progress shot. Thought I'd start making a tutorial about watercolors.
Getting closer to adding the colors at this one (taking a bit longer than I thought):
EOW entry WIP (Grand Gate to the Guild of Mages)
very good sketchbook
crazy amount of poses, it seems to me like posemaniacs is a great source, should try some poses on my own
i especially like your watercolor and oil stuff, looking forward for updates!
Xbert - Cheers! I love posemaniacs, the quick poses are a nice warmup.
Here's the finished EOW entry. The values look much better with auto levels. I should've started with a bigger contrast and put a much brighter color on the clouds to give it a better range of values. A bunch of reference photos used for the walls and ground.
These took some ten minutes or a quarter each.
Last edited by smuli; April 21st, 2010 at 02:55 PM.
I love your watercolors and oil paintings.. I agree with what you're saying about photoshop.. it's not dirty enough! Your "real" sketches have such a nice, genuine quality to them, I would especially love to see what you could do if you tried more scenes with real media..
Thanks for the critique KittyKaida, I've tried using some texture in today's updates. Glad you like the traditional pictures though I feel I'm just starting out with them.
EOW entry (the Hive)
Animation concept art. Liz Stephanoff designed the statue and hero at the right and most of the room.
A few reference studies:
Last edited by smuli; May 6th, 2010 at 03:17 PM.
mother's day present:
Photo studies... It really pays off to get the colors right on the first go. I spent more time than usual adjusting them in the very beginning.
so many hard work in here - great!
all of your studies are damn good of course but these watercolors are breathtaking love them!
Love your paintings, Great style there!
Wow! really nice color scemes and layouts!! i wanna see some more from your imagination and cool brushes in your digital stuff!!
Nice to see you still diligently updating your sketchbook. While browsing, a few things came to my mind. First of all, a lot of your paintings could benefit tremendously from solid lines as a groundwork. I would suggest getting as comfortable sketching with a wacom pen as you are on a pencil. After you have lines it's less of a search in the dark for the right image and more of a colouring book.
Also, something that has worked nicely for me is doing studies of different kinds of concept art and illustrations of styles I want to be able to reproduce. Rather than doing life and photo studies and trying to apply a style yourself, one could for example do studies of already processed images such as games and fantasy movies to cut a step from between.
In any case, keep up the good work and never give up!
Xbert - Thanks man! I wonder why people seem to like my watercolors though. They're pretty rare in these forums I guess but honestly, I suck!
Wroom - Thanks! I keep trying.
Jonvier89 - Thanks! Good ideas there. My attempts with "cool brushes" haven't been pretty so far but I'll keep trying to find a way to use them to a benefit. Note to self, should do some life studies of simple objects with those.
Floatharr - Good critique there, thanks mate! Lines could make the imaginary environments' compositions less boring for sure, seems obvious now you mentioned. Maybe I'll try it. For the bigger pieces I usually start with some kind of linework (for characters always). I don't think studies of processed images would be my cup of tea, there's always less info than in the real thing.
I got a package of art stuff I bought from overseas. After a few months of supermarket quality paints, the level of control in the Rembrandt stuff feels superb (not that it would show in these ).
Crappy thumbnail sketches:
Storyboard keyframe for an animation project (male character design and most of temple design by Liz Stephanoff)
Start of oil studies of black Labradors. Oil paint with drying linseed oil on gessoed and sanded paper. Links to the references that were on the net:
The two other pictures are my brother's girlfriend's family's deceased dog that I'm going to make a bigger painting of
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