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  1. #1
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    The modern Computer witch TD, results in

    Topic: A modern Computer Witch
    Judges

    Zapradon
    Seedling
    Masque

    Ladies and gentlemen please PM me your choices and Iwill post them all to here when all votes are in
    thanks. We appreciate you taking the time to do this

    Last edited by chaosrocks; May 24th, 2007 at 11:46 AM.
    To see the world in a grain of sand, and a heaven in a wildflower, hold infinity in the palm of your hand, and eternity in an hour.

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  3. #2
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    My Modern Computer Witch

    Well, here she is. I would have liked to spend more time refining the image but I have too many other things going on. It was a lot of fun. I didnt want her to be a glam queen, but I didnt want to make her completely unfortunate looking either. Thanks for looking, Good Luck to everyone!

    The modern Computer witch TD, results in

    Jose Pardo

    Portfolio: http://www.moonvisionstudio.com

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    phone: 407.963.2339
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  4. #3
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    JLAlfaro: cool ideas going, definitely worth finishing, her lower legs seem slightly too short tho

    Ferdinand Venter: looking good, are you working on it further?

    MoonVisionStudio: kickass entry!

    Chuck,mate: interesting idea with the hair, looking forward to what you come up with

    i'm short on ideas on mine, but here's a wip pic for now, will add body and stuff later on


    edit: added 3 more WIP images (including ref i used for the face lighting. no ref used for rest of her body), and final image attached

    extra edit: uploaded final to imageshack too
    The modern Computer witch TD, results in

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    Last edited by deadred; October 27th, 2007 at 08:49 AM.
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  5. #4
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    nice entries!

    The modern Computer witch TD, results in

    In the future, everyone will have 15 minutes of privacy.

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  6. #5
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  7. #6
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  8. #7
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    Since the time for this was kind of extended I figured I could make some changes before it officially closed.

    The modern Computer witch TD, results in

    Just call me Ferdi
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  9. #8
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    I had some time to work on it this morning, if its late of well, gave it my best shot. I scratched the idea I had previously and reworked almost the whole thing today.
    Great entries everyone, waiting on chuck now

    mine, I know theres a few details missing, but I gotta get my ass back to work.
    The modern Computer witch TD, results in

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  10. #9
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    Can I judge yet? Chaosrocks, I’ll send you my top three picks. And here are my critiques. . .


    Ferdinand Venter – “Demure Witch” – I like the reversal of the usual witch colors to white. It looks like perhaps you have taken this opportunity to learn new features of the tools you are using? The strongest part of the image is definitely the witch. She has good body language, and her skin color stands out nicely in the composition. The other elements are compositionally not as solid as they could be – they are interesting shapes on their own but they aren’t working together as a whole.

    MoonVisionStudio – “Punk Witch” – Perfect character! I think I went to college with her, in fact. The cat doesn’t sit as well with me – the anatomy is just a bit too caricatured. I think the lighting would be better if it were coming solely from the candles and screen. Nice use of props and costume details; though the skull has anatomy issues. I love the apple pentagram design, but it would be clearer if the star’s arms were properly crossed. But finding that symbol again on the floor after looking at it on her shoulder is a fun touch.

    Deadred – “Softly-Lit Witch” – The coke can is just plain funny. I love how you have handled her features and the light glowing on them, and her soft personality; I don’t like the hard line between light and dark elements behind her. There seems to be a good opportunity missed to use that background space for a strong composition of simple shapes. I love the floaty holographic elements. The less-finished elements could use a little more refinement.

    Squidmonk3j – “Leaping Witch” – That’s a powerful image. It’s unexpectedly simple for the subject, and it works well. The computer needs a tad more detail so that it doesn’t just read as a rectangle. Also, her feet and calves could be more shapely. I love what you’ve done with the lighting.

    Grendel Grack – “Floaty-Hair Witch” – Eye candy! I’m having a tough time thinking of anything that could be improved. Maybe that floaty mouse would be better off over the cloud somewhere, so that it would be more visible. I also find myself wanting there to be some bit of space between the cat and the hair. Ooh – since we are looking down on her, we should also be looking down on the candles. Those colors are yummy, and I want to take those curly shapes home with me and cuddle up with them.

    Sve – “Darling Witch” – Cute! Such a light and sunny image – it’s a nice twist on what can so easily be made into dark subject matter. I’m curious as to what all the “don’t” post-it notes are about. The girl’s arms and legs are out of proportion to her head. I love the cat in the string.

    Chuck,mate – “Unfinished Witch” – Those are some nice hips! Are you going to finish her?

    JLAfaro – “Crotch Witch” – This is a fun cyberpunk approach. The lighting scheme is pretty. Her face and hand are particularly well developed , and by contrast, the rest of her is lacking a bit in shadows and textures (which is a nice reversal of a common problem in figure painting). I’m surprised to hear myself saying this, but if her crotch is going to be so central to the image, it needs to have as much personality as her face!



    Nice work everyone!

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  11. #10
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    Seedling covered nearly all the good points of the images, and i agree with her almost to a "T," so i'll play bad cop to her good cop. keep in mind that i do see the goodness, i'm just trying to not be redundant.

    MoonVisionStudio: a well-modeled and well-proportioned figure, though not well-balanced -- she looks to be tipping backward any moment. good blend of punk/goth/geek, and her slightly contemptuous expression fits the character well, though the eyes don't quite match well enough, some size & placement discrepancies. lighting is pretty generic, could maybe have used more drama in that regard. biggest criticism is the huge text -- why? it doesn't bring anything of value to the image (the understated screen does it better!), and splits the image in two. skull in BG is not nearly so bad but is a bit hokey, too much gilding of the lily imo.

    deadred: good spooky mood from the under-lighting on the shoulders and face, nicely proportioned figure, pose fairly natural but a little stiff and impractical for her perch, looks a bit awkward. form and anatomy of the hands not as convincing as the rest of the figure. hard to tell if the laptop is charmed into floating like that, that's my assumption but the lighting around the forward hand, and its pose, make it kind of ambiguous. can't quite figure why the octopoid arms are there, nor why she's holding a can of soda(?), both elements seem out of place, don't say anything to me about the character. the rendering is well done in general but i think the difference between tighter and looser areas is too great, some passages look almost unfinished. there's some ambiguity about the BG planes due to the textural and tonal change at the vertical -- sometimes it looks like there's a space back there, sometimes it seems like she's in a corner.

    squidmonk3j: a strong, simple composition and an intriguing concept -- is she transporting herself into the comp or being drawn into it against her will? i like that mystery. but the figure has serious anatomy and proportion issues, and the pose leaves her nearly headless. the blown-out white is pretty heavy-handed -- some subtle tones and hues in that area would help a lot without harming the effect it seems you wanted.

    sve: a charming young witch, Tabitha in middle school? (that really shows my years -- anyone catch the trivia ref?). the very white BG is kind of overpowering, though, some more high-key tones like those around that chair would help that. she occupies a strange space where the perspectives don't match well, and that makes it hard to perceive the BG/MG/FG relationships, it gets kind of Escher-like, but not in a magical way, it's a distraction from the main subject. the compostion has the same prob -- a few too many elements, many treated with near equal visual weight, constantly pulling the eyes to different parts of the image but without much sense of flow from one to the other. her anatomy is a bit too "rubbery" in places, and except for her face, looks to be lit too flat, weakening the sense of volume and the spatial relationships between the various body parts. both the type and the almost-easy-to-miss spiderweb seem superfluous.

    Gredel Grack: a very appealing "storybook" style, good compositional treatment for the most part, hues and tones generally well-handled. the swirling forms bring a lot of "action in repose" to the image, but the rendering of the mouse & keyboard seem to have a different look, less stylized, it disconnects them from the rest of the image somewhat, weakening the overall unity. the candle at far left creates a tangent with the pic edge that draws the eye. its unclear to me what's going on at the bottom of the pic, the green elements -- rays of light, magical force beams, glowing roots? their contrast with the smoky forms isn't unpleasant but it's rather vague what they are. minor crits on the figure -- her hands seem too large by far, and the bridge of her nose a bit too broad and vertical, even given the stylization.

    Ferdinand Venter: the composition leaves me wondering what the subject of this image is, there's no real focus to it, so the most stark element (the 6-pointed star) gets my strongest attention. the many hard-edged geometries are fighting one another rather than working together to draw the eye to the figure, who seems rather lost in the arrangement. the picture planes lack definiton, making BG & FG ambiguous. the heavy use of gradients and blurs calls attention to these effects, rather than supporting the unity of the image.

    JLAlfaro: i see the ref to binary in the "heartlight" rays, but otherwise this strikes me more as a somewhat twisted-sister S&M cyborg than a computer witch. the figure's anatomy is weak in a few areas, and the modeling doesn't seem consistent with the light source except for the head. can't say as how the genital nudity contributes much to the character, either, seems a bit of a ploy, as do the refs to bondage in the costume.

    overall, good work, peeps! please take my comments in a constructive light, that's how they're intended.

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  12. #11
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    Thanks, Chip, you are bad, bad cop hehe...Totally agree with observations, her hand is especially runner-like and fingers are huge... Freddy Kruger-like...and flatness, yeah... I might do something about that... but a bit feel hesitating. don't want to ruin the gentleness of my baby.... thanks, you are sweet! I missed you, you know... lets talk our heads off.

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  13. #12
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    thanks masque, your crits are always welcomed and desired brother, I will definitely apply them here.

    sve- I love your painting, the girl (your daughter right?) is specially delightful- she gives off a sense of happyness the kind of person you want to have around. nice.
    whats up with the cats left eye? its a little wonky ;p

    -JL

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  14. #13
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    and the winners are!

    1. deadred

    2. Grendel Grack tied with moonvisions

    3. squid ties with sve

    I'l give you the actual scores if you like
    hehehe
    but just rejoice in the thoughtful crits
    YAY
    GOOD GOING Y'ALL
    chaos

    To see the world in a grain of sand, and a heaven in a wildflower, hold infinity in the palm of your hand, and eternity in an hour.

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