Sketchbook: Eärendil's Sketchbook - Cast studies! - Page 6
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  1. #151
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    Damn - I'm with Janos - I just copied them too! I feel like an idiot too Definitely looking forward to trying this out! That atmosphere is just jaw dropping - very smokey cool dream state - Nice cross between dark and light - like a good bad dream Great stuff here - looking forward to more!

    SKETCHBOOK

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  2. #152
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    Oh my, why havent i thought that before! like some already said, ive just copied them! Ill go look for a good ref and do the same nice updates here btw! keep them coming!

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  3. #153
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    Really nice stuff you have here!

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  4. #154
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    The cast stuff is looking great and the last image is very cool too!

    Cheers,

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  5. #155
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    Oh yes, great photo ref i love the water !

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  6. #156
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    The latest version of the cast drawing. I'm able to tackle it a little bit each day, and use ice for the arm. Been seeing a physical therapist to work on the arm as the other guys I was seeing just said leave it in a cast until it gets better, which wasn't working. Looking forward to finally getting this bad boy done!

    1) "No pain, no gain" is not a good phrase when it comes to working out with weights.

    2) Icing is the best anti-inflammation medicine.

    3) Take breaks when you draw, stretch, get blood flow to the hand.

    4) A brace helps, but a physical or massage therapist can hasten recovery 10x.

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  7. #157
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    I really liked the liberties you took with that study of the mountain photo from post 149! Digging the cast study as well... how did you come into possession of those casts? Anyways, nice work!

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  8. #158
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    sketcheth> Thanks! The cast was ordered from Statue.com, but there's also the Guist (Giust?) gallery too.

    Here's everything I've done on the Team Chow activity. I'll post an update with the cast too, I just have to get this camera charged.

    Dump...

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    Sketcheth on the left and bottom. I did the two in the middle and upper right.
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    I'm somewhere in here.
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  9. #159
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    Hey nice character stuff! I like your progressions from through different types of thumbnails, sketches, and black and white studies. Your turned out some really nice designs. Just watch your proportions a bit, sometimes the legs seem a bit short.

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  11. #160
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    Cast drawing again. Brought the values up a bit in the background. Working from the upper right, near the intersecting cast & shadow, and making my way from there to get that level of consistency and value. Aiming for a early-mid september finish. Below that, some digital sketches for team chow characters. And another crap digital landscape. Gotta stop trying to run before I can walk...sure fun tho.

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    I spent 15 minutes on the water on the floor. Don't do this.
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    Honestly, this little guy is the only thing that seems to be working...

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  12. #161
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    The little guy rocks the enviro is looking good too, nice work

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  13. #162
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    Not sure how long...probably at least an hour. Must do more of these. Must seeee.


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  14. #163
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    Update on cast. Worked the edges of the cast shadow.

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    More life studies. Sunset changes too fast, argle!

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    Last edited by Earendil; August 27th, 2009 at 10:42 PM.
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  15. #164
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    Life drawing today. 3hr pose.

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  16. #165
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    That cast studies are looking really nice but the digital stuff is kinda uneven. Some are lacking contrast so they look a little flat, without a proper sense of form, but not all of them seem to have that problem. And some of those environments are looking great!

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  18. #166
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    Nighttime study. I just did a sketch in a notepad, and noted down the colors. Then I couldn't read my writing so just tried to remember. I'm surprised how much I remember.

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  19. #167
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    Environment.

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  20. #168
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    Hey dude ! Nice cast study ! Well, i dunno if the photo took an overexposed light ( or something like that lol dunno ow to say that ) but your background should be lighter, as well as the light parts of the cast, especially over the brow ! Keep it up !

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  21. #169
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    Walid> Thanks, that's the lightest I can get those lights though. My goal is to keep the relationships of the values more intact, which means actually darkening the background a bit. If it was too light, those light areas wouldn't "pop" or seem to relate as well. I am trying to utilize as much of the medium's range though, and push it as far as possible.

    Here's an update. Working on subtle details along the edge of the right side, and the bounce lit areas, and parts of the eye-socket.


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  22. #170
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    dude, kickin' ass on all of this work. wonderfully beautiful. keep it up!

    Joshua A. Davis


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  23. #171
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    Almost therrre. Mostly just the last details, and working on the edges and tone to make certain places relate better. Really happy with the subtle bounce-lit tones. I feel like I've mind-melded w/my charcoal stick. Up next are the eyebrow shapes.

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  24. #172
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    these drawings are seriously awesome man. i hope you're retaining all that you learn from them. I wish i had some time to do them as well.

    Do not, ever, under any circumstances, not have fun.


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  25. #173
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    Closer! Smoothing out, and trying to make every last edge/transition perfect.

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  26. #174
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    Been values are already excellent !

    T.a.i.v.a.s 's sketchbook
    Alew's sketchbook
    Walid's sketchbook

    ( If I don't speak quite English, you can correct me ! )
    I look for a mentor !
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  27. #175
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    Looking really nice! The only thing I noticed is that the reflected light on the inside corner of the eyelid could go a tad darker. I'm betting when you squint at the setup that reflected light becomes a lot more subtle. Otherwise looking awesome, I see you have got a good handle on charcoal now, your values are nice and smooth.

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  29. #176
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    Heya Earendil,

    You've really got an excellent facility with value.

    Your grasp of composition, and proportion is quite impressive as well.

    A lot of your drawings though, are rather sketchy don't really communicate anything to the viewer about form, especially in the details. I think part of the problem is that you're spending too much time thinking about inspiring concepts rather than committing to an idea and really fleshing out the details.

    Looks like in many cases you already have a clear and mature image in your head...but that doesn't mean much to the rest of the world You really need to turn some of your sketches and thumbnails into something full-sized, finished, detailed.

    I'd recommend working on your anatomy and your line quality. Your composition, gesture, and rendering are already quite up to par.

    Major congrats on persevering with this last cast study...I know I would have called it quits long before now!

    sketchbook...a kitten dies every time you don't comment

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  31. #177
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    Reidaj, thank you, I'm not sure if I've addressed this yet I've been concentrating on the BG tone and other areas, but this will go on the list.

    Bludhund> In short: Yep! I think I'm afraid to commit...hmmmmmm.

    Another update. Just smoothing and adjusting all the edges and values. Still have a ways to go with that BG tone, among other things.

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    And below, some kick ass pictures of my uberawesome trip to Germany! Visited Frankfurt, Bremen, Leipzig, Dinkelsbuhl, Munich, and Schweinfurt. I can't post all 2000 of them, but some tastey morsels mm? Many thanks to algenpfleger for allowing me to dump these on his computer to make room on my camera.

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    Time for moar!

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  32. #178
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    Finished! Worked on several areas to subtly lighten them, and also softened tons of edges to get everything to sit together better. I guess I pushed the darks too hard in certain areas, so the earlier version was a little too contrasted. Also smoothed out the tone better, which was key.

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    Things are starting to click up there. Edges, values, form...all coming together.

    These are some digital sketches I did in Painter, and while they are not perfect, I was really happy with the fact that it's taking me less time to accomplish things. What I mean is, my usual process is starting to change. I love it that I can do a paint sketch of my friend in 15 minutes, and that it captures his likeness effectively. Certain things are becoming 2nd Nature to me, allowing me to concentrate on other things, and I'm also just not using as many strokes as I used to, but thinking about larger brush sizes, larger masses, etc. I'm finding Painter to be a bit more intuitive for me, or at least, a great change from Photoshop's brush engine.

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    I love his expression, hehe.
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  33. #179
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    Hey Earendil!

    Glad to see your thread. You are doing very well with your cast drawing.
    And then I looked at the last page of this thread and I saw that you were in Frankfurt. Great pic of it!

    www.ClassicalAtelier@HOME.com
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    drawing casts (geometric shapes, anatomical casts, skull), tutorials on Bargue drawing and cast drawing, Willow Charcoal, free drawing exercises
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  35. #180
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    Bjorn> Hey, it's great to see you here! Yeah I was in Frankfurt, beautiful city. Loved the botanical gardens, I forget what they were called in Deutsch though. I'll have to check out your latest stuff!

    Her's my 2nd cast, and more digital sketches.

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    Some sketches to explore nighttime scenes. James Gurney's blog was extremely helpful in this regard.

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    Listened to too much Oceanlab.
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    Last edited by Earendil; December 25th, 2011 at 01:01 AM.
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