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Thread: EOW#55 After the Battle

  1. #1
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    EOW#55 After the Battle

    EOW#55 After the Battle

    EOW# 55 After the Battle

    This is very open to interpretation. it can be fantasy or Modern or futuristic.
    Im looking for a portrayal of the sdevastations of war, in what ever setting you choose


    I will accept any medium.
    Now... concept!


    Due May 28, I have given you 2 weekends


    Description REQUIRED
    To see the world in a grain of sand, and a heaven in a wildflower, hold infinity in the palm of your hand, and eternity in an hour.

    Sketch book

    http://conceptart.org/forums/showthr...ight=chaos%27s


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  3. #2
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    Yay first post Still working on this. Need to start fleshing out more details now that the basics are covered.

    EOW#55 After the Battle

    Fifteen years after nuclear winter, a team of heavily armed scientist travel the wastes of New York looking for survivors, and to measure the level of backround radiation in what is now a shell of it's former self. No longer a civilization the animals that were once pushed out are now living amongst the rubble ready to fight intruders who would wish to push them back out of their home.
    Last edited by the umbrella man; May 20th, 2007 at 04:51 AM.

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    Oooh. . . I'm so tempted. . .
    I think you are awesome, and I wish you the best in your endeavors, but I am tired of repeating myself, I am very busy with my new baby, and I am no longer a regular participant here, so please do not contact me to ask for advice on your career or education. All of the advice that I have to offer can already be found in the following links. Thank you.

    Perspective 101, Concept Art 101, Games Industry info,Oil Paint info, Acrylic Paint info, my sketchbook.

  5. #4
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    dooo eet!
    To see the world in a grain of sand, and a heaven in a wildflower, hold infinity in the palm of your hand, and eternity in an hour.

    Sketch book

    http://conceptart.org/forums/showthr...ight=chaos%27s

  6. #5
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    Great topic.
    Website

    New World Creation: Designers Wanted – Environment of the Week

  7. #6
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    I'm all geeked up, got my sketchbook ready, and I'm ready for my first EOW (or any community activity) ever. Wish me luck, and pray that I don't make too too much of a fool of myself.


    Three hours later: this is way harder than it looks!
    Last edited by drummingpariah; May 18th, 2007 at 07:30 PM. Reason: didn't want to waste space on a new post.

  8. #7
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    My first try at EOW, because I suck at environments. I have no clue what I'm doing right now..

    version1 - broken bridge
    EOW#55 After the Battle

    version2 - waterside
    EOW#55 After the Battle

    don't know which one to go for.. advice would be appreciated, thanks =D.

    UPDATE:: k .. just gotta refine bridge and add some helicopters.. lol
    EOW#55 After the Battle

    FINAL:: Ok this is my finished version!

    They never expected it, nobody did. With no defences, the traitors ignited a war and left the ministry of defence building in flames. With the most important man who could stand against them, dead, the traitors are winning the new war by far.

    EOW#55 After the Battle
    Last edited by jurffy; May 21st, 2007 at 07:31 PM.

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    Cool topic, I already started mine. This time I'll put some effort on it =)

  10. #9
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    1st attempt

    I haven't tried one of these activities either. Mine seems to be cheery compared to the others so far...

    EOW#55 After the Battle

    Especially after I tweek the colors.
    EOW#55 After the Battle

    Not sure if I'll continue with this one or not, but I probably don't have time to start anything new. Something's missing I've tried trees but they don't look right.

  11. #10
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    Hey Lyconeous,
    I really like your concept of the skulls forming the wall, however, possibly the grass and flowers are detracting from the impact of the idea - it would be pretty scary to see a wall of skulls!! If the wall had just been built there would probably be some signs of disturbance left by the people/..? that built it...?.signs of battle?..however if you want to show the passage of time, it could be interesting to explore how this wall might age - ie: covered in moss, entwined with ivy?
    I really dont want to discourage you, or offend you, think you have a really strong idea - these are just suggestions

  12. #11
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    Lyconeus i think what your sketch is missing is a focal point, or a point of interest. like maybe you could have a decrepid old guy putting skulls in the wall or a skeletal castle or something in the background. your right, it definately needs something though, something to contrast with the skull wall or something to tell a bit more of a story than "here's a skull wall". my two cents.
    "I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain."
    --- Frank Herbert, Dune - Bene Gesserit Litany Against Fear

    Check out my Sketchbook! Critique and Criticism welcomed.

    or my Artstation

    Or my stream on Twitch! http://www.twitch.tv/wwsketch

  13. #12
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    Lyconeus-

    Nice Idea, just doesnt flow yet. also its too bright and cheery to make for the feeling I should get when I come upon a wall of skulls. First of all I would darken the lighting. think of WWI 'no mans land' mabe make a crater filled dirt ground, I would add some barbwire and sharp stick fencing either on top of the skulls or scatttered around the ground. perhaps some bleed or fresh severed heads on sticks might do the trick instead.

    look at photos that have the same 'mood' or 'feeling' that you are trying to accomplish with this piece. use the same color scheme or value scheme and that should help out quite a bit.

    ---hiddnfox

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    Still struggling with color in this peice. ANyone have any tips for keeping color uniformed like in Jurffy's peice? I tend to hop all over the place with color then find out I have to take the contrast down because it pops too much. I guess I don't understand how light colors everything in a scene yet. I mean is it a subtle change or does pretty much everything in the scene take on the same color of light and shadow?

    It would help me out extremely if someone could tell me the answer to that.
    Last edited by the umbrella man; May 20th, 2007 at 05:03 AM.

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