Sketchbook: Miles' sketchbook- D: - Page 58
 
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  1. #1711
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    Nice tutorial the final image turned out great.
    Awsome sketches to your figures are getting very dynamic.
    Keep it up man!

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  3. #1712
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    Your vast improvement is really inspirational, man. Gonna' have to draw twice as hard from now on.

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  4. #1713
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    Thanks guys for all the support, too late for individual replies, I'll post em sometime tomorrow.

    Just a character sketch, scanner makes the values look a little weird but overall its alright.

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  5. #1714
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    stance looks little weird, like she is falling over and legs bit rubbery

    Wonder if you can find similar posture photograph, intrigues me also how pose like that is drawn correctly

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  6. #1715
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    stuff looking pretty good here. Keep it up, although your last one is off balance a tad. I would recommend drawing a wall or something she can lean on. And her legs to look off as well.

    My observational skills may be great but i said nothing about my drawing skills


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  7. #1716
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    Man thats just crazy
    You've been pumping out too much good!
    Those pencils are like crazy dancers, what do you do to them get them drunk
    God man!
    Absloutley amazing just... *cries*
    Just keep it up!

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  8. #1717
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    Pretty sweet pencils, man. On complaints are the facial shape and arms; both of the forearms are different lengths.

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  9. #1718
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    15!

    Wow, you are kickin ass already, good job lil man! Keep it up!

    ~JB

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  10. #1719
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    I get the feeling you’re really pushing yourself to impress. Stop. You didn’t get the shadow dark enough that I previously mentioned. Slow down and concentrate a bit more on what you are doing. I don’t want to sound like a damp squib because you’re good, very good for your age, but I feel like you are rushing things to get the next comment. I’d like to see you doing some stuff from life occasionally. It really doe help the eye.

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  11. #1720
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    You da man Miles!, keep it comming.

    my sketchbook http://www.conceptart.org/forums/sho...d.php?t=128243

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  12. #1721
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    Awesome miles. I really envy you.

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  13. #1722
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    fucking aawwesome improvement.

    keep going keep going and don't you ever stop

    What an overwhelming lesson to all artists! Be not afraid of absurdity; do not shrink from the fantastic. Within a dilemma, choose the most unheard-of, the most dangerous, solution. Be brave, be brave! - Isak Dinesen
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  14. #1723
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    Nettle_Mountainyeah it was a bit of a stupid pose:{

    My57 thanks man, wont really work on it any more, just a bit of fun

    lilnebo lol thanks girl!

    Meissener yeah a bit stranhe haha, was just sort of a quick thing.

    Justin haha thanks man!

    Black Spot haha I understand what you are getting at, but seriously I don't even post a lot of crap I draw on here. Like you said its not at all about the 'comments' or anything, thanks for the advice.

    brentos8 thanks man

    jordy :p thanks haha

    gutssthanks I wont!

    Hmm, just a wip for now. Trying to get into environments ect, looks kinda alright atm. Gonna keep workin on it, make it less sucky.

    Last edited by Miles_; December 13th, 2008 at 07:32 PM.
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  15. #1724
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    Sexy as usual. Nice new armour designs Basically found this the moment you uploaded lol. The angle of the Axe seems a bit off, maybe have it pointing upwards?

    Last edited by SamC; December 13th, 2008 at 05:54 AM.
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  16. #1725
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    Damn. Really wanna' see this one finished. Any particular reason the ground is so bright? And the guy's arm in the foreground seems a bit slack-ish for someone that's about to go into battle.

    Looking tight so far, man.

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  17. #1726
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    keep it up dude!

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  18. #1727
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    SamCthanks dude

    Meissner thanks dude, wanted it to look like sun coming through the clouds, midday but mostly overcast.

    archipelago thanks man


    more woork.



    more work further down page.

    Last edited by Miles_; December 14th, 2008 at 07:25 PM.
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  19. #1728
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    good stuff,

    at this point im sure you don't care much about compliments so ill get to the crit. You have a very smooth compo that I like for the piece, but it's kinda confusing why those guys are there. Remember that in illustration you're telling a story, try to throw in some more story elements into the environment to do that, things as subtle as footprints can do this. Other than that, everythings running smoothly, good work

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  20. #1729
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    If I was your age again, I'd be drilling nothing but basics and pencils for the next year or 2 and not be going into anything else, but hey thats just me
    Keep working hard

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  21. #1730
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    Mmm, they almost look as if they're two old friends, greeting each other, but based on the context, I doubt that's what you want to convey. Ground looks a tad flat, too; looks like it was carved out with modern technology or something, making the area they're fighting almost man-made (though, that could be what you're going for for all I know; just making observations here).

    That being said, this shows a lot of eagerness to push yourself out of your comfort zone and try new things. Coming along great.

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  22. #1731
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  23. #1732
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    EtherRain has a point, but digi stuff and colors are important too So do everything, if you wanna be good at everything haha. You rock! Keep going!

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  24. #1733
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    thanks guys for all the tips, really appriciate this. Sorry for no individual replies but its so laate :{ next time, I really do appriciate all the advice and encouragement.

    Sort of final version of this but I might change it some more, not entirely sure.

    Cheers all.

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  25. #1734
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    Great work man, keep up the good work.

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  26. #1735
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    Hey man,

    Nice piece. I really like the colors and mood. The left char is really cool. Only thing that is bugging me is the right char. His left arm looks a lil awkward and a doesnt realy give an fearsome impression. You might wanna slightly change that.

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  27. #1736
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    Excellent picture Miles - what I really like about this one is the atmosphere and feeling. The fact they are both wearing the same armor initially says they are on the same side but the tentative + questioning body language indicates there is some doubt.

    Maybe the approaching warrior/knight is actually an enemy who has put on the armor of a defeated opponent and the guard is confused why his comrade doesn't know the correct greeting?!

    Or possibly the fort has been taken by the enemy and the approaching warrior/knight is suspicious as things just 'don't feel right'!!

    I'm assuming the feeling of tension is intended.

    Very cool - my only real crit is like others have mentioned about the right character's hand - I feel it's a little too slender (almost like a ladies hand) . other than that very expressive - like it

    Edit: - I just realized another thing - the 'awkward' hand/arm doesn't have any armor on which seems out of keeping with the situation.

    Keep it up!

    Last edited by The7Artist7; December 16th, 2008 at 03:53 PM.
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  28. #1737
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    nice miles! love the enviro push it a little further!

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  29. #1738
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    Actually I mostly like your sketches more than your digitals, that might be me though.

    I'm really impressed by the improvement you made, you make me want to work harder!

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  30. #1739
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    Nice work man! Like the lighting a lot.

    Help me improve my drawing skills by commenting my sketchbook
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  31. #1740
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    Ajene thanks dude

    jordy thanks dude, I'll bear it in mind

    The Artist thanks a lot for the detailed reply, I love all the different interpretations. The idea was to create tension between the two characters and leave the rest of the story up to the viewer to decide

    Reject-D hmm, I would but I think I'm gonna work the studies for a little while now also trying to get some more commisioned work.

    Fshoo thats cool man, I love the look of pencils too. Not necessarily mine:p Just I figure being competent with digital is very important for a job in the modern games industry, that and I enjoy it

    Surion thanks!


    Just some life drawing and the start of a wip. Somehow this all took 2 and a bit hours:s

    thanks for all the replies

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