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  1. #1
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    QUAKE 1 cutout paper models

    This is just too awesome:

    http://cow.mooh.org/paper/

    cheers,
    Etienne

    "How do you know you're good enough?" "You know." "What if you're wrong?" "You find out."

    *** Help a CA artist! Visit the Critique Center! ***

    MY HOMEPAGE


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  3. #2
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    As someone who has played hundreds of hours of quake, I love this. It's accurate all the way down to the polygon count.
    All the cool kids ignore my ketchook.

  4. #3
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    I saw those a while back, not too tempted to build em though, the folds looks kinda bad with those dashed lines.

    It would not be too hard to unwrap them (the ingame models) with a 3d prog and make a proper SVG (a text vector file). It would be neat with more frames for the shambler.

    There's a program called pepakura or something that does the whole papermodel conversion bit automatically.
    Ah, yes, Let's make paper craft model from 3-dimensional data.
    http://www.tamasoft.co.jp/pepakura-en/

    Edit: seems like he used that.
    Last edited by Prometheus|ANJ; April 19th, 2007 at 05:38 AM.
    Jamen jag tror att han skäms, och har gömt sig. Vårt universum det är en av dom otaliga spermasatser som Herren i sin självhärliga ensamhet har runkat fram för å besudla intet.

  5. #4
    Join Date
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    Awesome! Also kinda neat to see the shambler next to the hero, to give more of an idea of just how big those suckers are.

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