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I was thinking about doing an anatomy study group here who's in?
We could post some research material here and some sketches for study. I -right now- don't have prepared any material yet , but I am doing a study for artistic anatomy based on the "Human Anatomy Atlas" by Frank H. Netter.
I'm in. I'm a newb, but I have some resources I could post. Theres another guy I just posted to as well who's working on his anatomy, I'll ask him as well. I'm new to Concept.org is there a way to find you (message you) on here quickly without finding this post?
Sounds like a good idea.
Cool man, well I am new here too.
Well, I`ll add you to my friends and post coments for me there.
Anyone, fell free to post resouces
Here take a look at what I found http://www.electronicmediaarts.com/e...pper&Itemid=32
I am trying to draw each one as an exercise (that I found o this site.
Soon I'll post the drawings
I'd love to join up on that also. A theme every week would be excellent i think.
I'm not sure how to use the freinds message thing. I'm up for anything u guys want to do. maybe we should all give our opinions as to how we see this working and Saint could steer the boat? Just a suggestion.
Maybe we could post a reference (or an image from Saints link) and all do the same thing at once so we're all on the same page? Lookin forward to this
Anatomy Study #1
Guidelines (something like this...?)
Time: 1-3 hr
Medium: traditional / digital / b&w / color
Attention to proportions, perspective, depth
Due: April 2nd
Post your WIP and finals here!
(we should probably designate a person to post one reference subject every week)
comments on this format...?
Last edited by novenus; March 31st, 2007 at 01:44 PM.
this is a really great idea guys. I think i will join in.
One thing though is from my studies so far i find that to understand the 3d form of an object its better to spend as much time on it as you can.
I did several skeletal and muscular studies for my anatomy class and i learned alot more by spending 8ish hours on one drawing then i did on all the quick skull and bone and muscle studies I've ever done.
so maybe the short studies should be used for learning how the bones and muscles move and the long studies should be used to study the form of the bones and muscles.
just throwing it out there.
see you on the second
Alright, here's mine
I would love to join this, but what if we go past an hour? I'm not usually the type that can draw something (with shading) really fast. If that's okay, I'm going to try drawing this.
So far the time limit and content are pure suggestions to get people started. I think you're right, sweetoblivion, in stating that most form / perspective drawings need to take longer than an hour to get the best results... so I'll change it to 3 hours (max) for single studies. Short studies will be for sniping (since we can't hold an actual class with models).Originally Posted by sweetoblivion314
And no worries about going over the time limit... as long as your work isn't in the 8-12 hour range (unless it is a long study).
Good stuff so far, guys! Keep 'em coming!
Last edited by novenus; March 31st, 2007 at 12:45 PM.
i think this thread your starting sounds like a great idea
i would love to join in with you and get some anatomy down well
how ever my skedual is alsow pretty loaded so i dont know how much i will be able to post eaither
but love to try from time to time
over all from my knoledge idea
there is more then just anatomy
if we really and really want to get the idea down well
i would probbly devide up the subjects into 3 parts just to keep it simple
even so teqnically i would say there 5
so here te 3
1- bones and muscle placed under live skin
2- movment and fealings by the caricturestic point of view
3- caricture meets the 3D world and culides with stuff around him
Ok, figured I'd have a go. I'm new here, so this seems like a great place to start.
Edit: Added my re-draw for the skull. There's still some issues with it, but I'm far happier with this version. I laid the photo over the drawing in photoshop and the primary issues lie with the eyes, nose and teeth (big shocker there). Again, not perfect, but that's why I'm here right? :o)
Last edited by blu-grrl; April 6th, 2007 at 08:36 PM.
Here is my skull, I placed the names of the regions so we can aways remember them (based on "An Atlas of Anatomy of Artists" - Fritz Schider)
I usualy draw the skull before drawing the head itself, but not the complete and detailed skull, I use this simplyfied version:
Well, here is my coments about the skulls
NILAFFLE: Great skull Nice shades, and you have marked well the important areas, I just think you should try a more simple, faster one too.
EVIL COMMUNIST: Really good, you marked everything that should be maked, but as I said to Nilaffle, you should try another too, with only the necessary.
BLU-GRRL: I think you need a little more practice, you have good shadows controll and a good trace, but your skull looks diferent then the reference, try drawing more skulls or even some common objects, always WITH referece
I'll post the next one soon
Deadline will be in 3 days is it ok for everyone?
PS. Comment my skull too
Right. Here is mine =) charcoal and pastell (and pencil sketch at first). First ever study of this kind ive done. Much fun =)
OK, I did a quick one and I copied the names so that I start learning em :
Here is my work (digital, 3 hrs):
paintovers and crits coming next... (one thing at a time!)
One of the tougher things about this skull was that the teeth are so bad and crooked... It was a bit tough to capture the detail on the skull's left side of teeth without making it look flat and out of perspective (along the top jaw line)...
Last edited by novenus; April 2nd, 2007 at 08:22 PM.
Cool idea, I need to do more of these types of studies.
So here are the paintovers and comments... by no means am I a professional and I only mean well (so don't take them so personally). Please take them with a grain of salt. I of course want comments and crits on my drawings as well!
The angle of the drawing is very off. If you look at the paintover, you should see that I rotated your drawing by 6 degrees, clockwise to try to line it up with the reference. The right eye socket is too low, and all the circled areas note shapes that are not in proportion to the reference photograph. The mouth also needs to curve around. The shape currently is too flat (and not conforming to the reference). you can also render a bit more with better shading for better depth.
Great drawing! As you can tell I think you only have to correct very minor things (top and back of skull, rotation, and the left side of the top teeth). A bit more in values will really make the skull more dimensional, I think.
You are off on your angle -- about 4 degrees. and as blue-grrl's, the right eye socket and the curvature of the skull is a bit off, along with it a bit squashed. more grey values will also help your drawing as well.
I love the feel of your drawing since you are using nupastel! The shading and highlighting is a bit off, though... and the skull is too narrow. Oh, the jaw can use a bit more care as well. otherwise, very, very nice!
great drawing! just a few places where the proportions are a bit off... and the shading inside the eye socket should be rounder than linear. love the teeth!
the nasal passage is too low, the eye sockets' shapes are off, and the left zygomatic bone is too small. thanks for the terms. I think a bit more time and detail would really help flesh out your drawings!
Thanks to all for reading this... and participating! I love em, and it's great that we have this community to help each other grow. Oh, feedbacks welcome on our first assignment...
Awesome feedback m8. And you are dead on of course. The grey values was lot a bit in the scanning i noticed but they can still be improved. My center line was a bit off so i had to move the nose a bit aswell in the end. I'll redo and be more careful. Its a very useful exercise =)
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